Searched refs:SDL_BUTTON_X1MASK (Results 1 – 5 of 5) sorted by relevance
/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_mouse.h | 290 #define SDL_BUTTON_X1MASK SDL_BUTTON(SDL_BUTTON_X1) macro
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/AliOS-Things-master/components/SDL2/src/video/windows/ |
A D | SDL_windowsevents.c | 264 …WIN_CheckWParamMouseButton((wParam & MK_XBUTTON1), (mouseFlags & SDL_BUTTON_X1MASK), data, SDL_BUT… in WIN_CheckWParamMouseButtons() 288 …ramMouseButton((rawButtons & RI_MOUSE_BUTTON_4_DOWN), (mouseFlags & SDL_BUTTON_X1MASK), data, SDL_… in WIN_CheckRawMouseButtons() 290 …aramMouseButton(!(rawButtons & RI_MOUSE_BUTTON_4_UP), (mouseFlags & SDL_BUTTON_X1MASK), data, SDL_… in WIN_CheckRawMouseButtons() 324 … WIN_CheckWParamMouseButton(SDL_FALSE, (mouseFlags & SDL_BUTTON_X1MASK), data, SDL_BUTTON_X1, 0); in WIN_CheckAsyncMouseRelease() 483 data->focus_click_pending |= SDL_BUTTON_X1MASK; in WIN_WindowProc()
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A D | SDL_windowsmouse.c | 286 retval |= GetAsyncKeyState(VK_XBUTTON1) & 0x8000 ? SDL_BUTTON_X1MASK : 0; in WIN_GetGlobalMouseState()
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/AliOS-Things-master/components/SDL2/src/video/cocoa/ |
A D | SDL_cocoamouse.m | 324 retval |= (cocoaButtons & (1 << 3)) ? SDL_BUTTON_X1MASK : 0;
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/AliOS-Things-master/components/SDL2/src/test/ |
A D | SDL_test_common.c | 1860 (mask & SDL_BUTTON_X1MASK) ? " [X2BUTTON]" : "", in SDLTest_CommonEvent()
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