Home
last modified time | relevance | path

Searched refs:SDL_BUTTON_X2 (Results 1 – 8 of 8) sorted by relevance

/AliOS-Things-master/components/SDL2/include/
A DSDL_mouse.h286 #define SDL_BUTTON_X2 5 macro
291 #define SDL_BUTTON_X2MASK SDL_BUTTON(SDL_BUTTON_X2)
/AliOS-Things-master/components/SDL2/src/core/alios/
A DSDL_evdev.c88 SDL_BUTTON_X2, /* BTN_EXTRA 0x114 */
89 SDL_BUTTON_X2 + 1, /* BTN_FORWARD 0x115 */
90 SDL_BUTTON_X2 + 2, /* BTN_BACK 0x116 */
91 SDL_BUTTON_X2 + 3 /* BTN_TASK 0x117 */
/AliOS-Things-master/components/SDL2/src/core/linux/
A DSDL_evdev.c126 SDL_BUTTON_X2, /* BTN_EXTRA 0x114 */
127 SDL_BUTTON_X2 + 1, /* BTN_FORWARD 0x115 */
128 SDL_BUTTON_X2 + 2, /* BTN_BACK 0x116 */
129 SDL_BUTTON_X2 + 3 /* BTN_TASK 0x117 */
/AliOS-Things-master/components/SDL2/src/video/android/
A DSDL_androidmouse.c216 return SDL_BUTTON_X2; in TranslateButton()
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsevents.c265 …ouseButton((wParam & MK_XBUTTON2), (mouseFlags & SDL_BUTTON_X2MASK), data, SDL_BUTTON_X2, mouseID); in WIN_CheckWParamMouseButtons()
292 …n((rawButtons & RI_MOUSE_BUTTON_5_DOWN), (mouseFlags & SDL_BUTTON_X2MASK), data, SDL_BUTTON_X2, 0); in WIN_CheckRawMouseButtons()
294 …on(!(rawButtons & RI_MOUSE_BUTTON_5_UP), (mouseFlags & SDL_BUTTON_X2MASK), data, SDL_BUTTON_X2, 0); in WIN_CheckRawMouseButtons()
328 … WIN_CheckWParamMouseButton(SDL_FALSE, (mouseFlags & SDL_BUTTON_X2MASK), data, SDL_BUTTON_X2, 0); in WIN_CheckAsyncMouseRelease()
651 …ta->window, 0, GetAsyncKeyState(VK_XBUTTON2) & 0x8000 ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_X2); in WIN_WindowProc()
/AliOS-Things-master/components/SDL2/src/video/winrt/
A DSDL_winrtpointerinput.cpp158 return SDL_BUTTON_X2;
/AliOS-Things-master/components/SDL2/test/
A Dtestautomation_mouse.c23 (state == SDL_BUTTON(SDL_BUTTON_X2)); in _mouseStateCheck()
/AliOS-Things-master/components/SDL2/src/video/wayland/
A DSDL_waylandevents.c362 sdl_button = SDL_BUTTON_X2; in pointer_handle_button_common()

Completed in 13 milliseconds