Searched refs:SDL_BlendOperation (Results 1 – 10 of 10) sorted by relevance
73 } SDL_BlendOperation; typedef110 SDL_BlendOperation colorOperation,113 SDL_BlendOperation alphaOperation);
251 extern SDL_BlendOperation SDL_GetBlendModeColorOperation(SDL_BlendMode blendMode);254 extern SDL_BlendOperation SDL_GetBlendModeAlphaOperation(SDL_BlendMode blendMode);
3356 SDL_BlendOperation colorOperation, in SDL_ComposeCustomBlendMode()3358 SDL_BlendOperation alphaOperation) in SDL_ComposeCustomBlendMode()3379 SDL_BlendOperation3383 return (SDL_BlendOperation)(((Uint32)blendMode >> 0) & 0xF); in SDL_GetBlendModeColorOperation()3400 SDL_BlendOperation3404 return (SDL_BlendOperation)(((Uint32)blendMode >> 16) & 0xF); in SDL_GetBlendModeAlphaOperation()
262 static GLenum GetBlendEquation(SDL_BlendOperation operation) in GetBlendEquation()282 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in GLES_SupportsBlendMode()285 SDL_BlendOperation alphaOperation = SDL_GetBlendModeAlphaOperation(blendMode); in GLES_SupportsBlendMode()
330 static D3D11_BLEND_OP GetBlendEquation(SDL_BlendOperation operation) in GetBlendEquation()354 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in D3D11_CreateBlendState()357 SDL_BlendOperation alphaOperation = SDL_GetBlendModeAlphaOperation(blendMode); in D3D11_CreateBlendState()1025 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in D3D11_SupportsBlendMode()1028 SDL_BlendOperation alphaOperation = SDL_GetBlendModeAlphaOperation(blendMode); in D3D11_SupportsBlendMode()
353 static GLenum GetBlendEquation(SDL_BlendOperation operation) in GetBlendEquation()372 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in GL_SupportsBlendMode()375 SDL_BlendOperation alphaOperation = SDL_GetBlendModeAlphaOperation(blendMode); in GL_SupportsBlendMode()
361 static GLenum GetBlendEquation(SDL_BlendOperation operation) in GetBlendEquation()380 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in GLES2_SupportsBlendMode()383 SDL_BlendOperation alphaOperation = SDL_GetBlendModeAlphaOperation(blendMode); in GLES2_SupportsBlendMode()
382 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in D3D_SupportsBlendMode()385 SDL_BlendOperation alphaOperation = SDL_GetBlendModeAlphaOperation(blendMode); in D3D_SupportsBlendMode()
205 GetBlendOperation(SDL_BlendOperation operation)533 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode);536 SDL_BlendOperation alphaOperation = SDL_GetBlendModeAlphaOperation(blendMode);
664 …DL_BlendFactor a, SDL_BlendFactor b, SDL_BlendOperation c, SDL_BlendFactor d, SDL_BlendFactor e, S…
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