Searched refs:SDL_BufferQueueDrainCallback (Results 1 – 1 of 1) sorted by relevance
564 SDL_BufferQueueDrainCallback(void *userdata, Uint8 *stream, int len) in SDL_BufferQueueDrainCallback() function610 } else if (device->callbackspec.callback != SDL_BufferQueueDrainCallback) { in SDL_QueueAudio()653 if (device->callbackspec.callback == SDL_BufferQueueDrainCallback || in SDL_GetQueuedAudioSize()1421 …ce->callbackspec.callback = iscapture ? SDL_BufferQueueFillCallback : SDL_BufferQueueDrainCallback; in open_audio_device()
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