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Searched refs:SDL_CONTROLLERBUTTONDOWN (Results 1 – 5 of 5) sorted by relevance

/AliOS-Things-master/components/SDL2/test/
A Dtestgamecontroller.c156 case SDL_CONTROLLERBUTTONDOWN: in loop()
/AliOS-Things-master/components/SDL2/include/
A DSDL_events.h123 SDL_CONTROLLERBUTTONDOWN, /**< Game controller button pressed */ enumerator
/AliOS-Things-master/components/SDL2/src/joystick/
A DSDL_gamecontroller.c2243 event.type = SDL_CONTROLLERBUTTONDOWN; in SDL_PrivateGameControllerButton()
2295 SDL_CONTROLLERAXISMOTION, SDL_CONTROLLERBUTTONDOWN, SDL_CONTROLLERBUTTONUP, in SDL_GameControllerEventState()
/AliOS-Things-master/components/SDL2/src/events/
A DSDL_events.c277 SDL_EVENT_CASE(SDL_CONTROLLERBUTTONDOWN) PRINT_CBUTTON_EVENT(event); break; in SDL_LogEvent()
/AliOS-Things-master/components/SDL2/src/test/
A DSDL_test_common.c1432 case SDL_CONTROLLERBUTTONDOWN: in SDLTest_PrintEvent()

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