Searched refs:SDL_CONTROLLERBUTTONDOWN (Results 1 – 5 of 5) sorted by relevance
156 case SDL_CONTROLLERBUTTONDOWN: in loop()
123 SDL_CONTROLLERBUTTONDOWN, /**< Game controller button pressed */ enumerator
2243 event.type = SDL_CONTROLLERBUTTONDOWN; in SDL_PrivateGameControllerButton()2295 SDL_CONTROLLERAXISMOTION, SDL_CONTROLLERBUTTONDOWN, SDL_CONTROLLERBUTTONUP, in SDL_GameControllerEventState()
277 SDL_EVENT_CASE(SDL_CONTROLLERBUTTONDOWN) PRINT_CBUTTON_EVENT(event); break; in SDL_LogEvent()
1432 case SDL_CONTROLLERBUTTONDOWN: in SDLTest_PrintEvent()
Completed in 15 milliseconds