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Searched refs:SDL_CONTROLLER_AXIS_INVALID (Results 1 – 2 of 2) sorted by relevance

/AliOS-Things-master/components/SDL2/include/
A DSDL_gamecontroller.h305 SDL_CONTROLLER_AXIS_INVALID = -1, enumerator
/AliOS-Things-master/components/SDL2/src/joystick/
A DSDL_gamecontroller.c508 return SDL_CONTROLLER_AXIS_INVALID; in SDL_GameControllerGetAxisFromString()
515 return SDL_CONTROLLER_AXIS_INVALID; in SDL_GameControllerGetAxisFromString()
523 if (axis > SDL_CONTROLLER_AXIS_INVALID && axis < SDL_CONTROLLER_AXIS_MAX) { in SDL_GameControllerGetStringForAxis()
593 if (axis != SDL_CONTROLLER_AXIS_INVALID) { in SDL_PrivateGameControllerParseElement()
2057 if (!gamecontroller || axis == SDL_CONTROLLER_AXIS_INVALID) in SDL_GameControllerGetBindForAxis()

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