Searched refs:SDL_CONTROLLER_AXIS_MAX (Results 1 – 10 of 10) sorted by relevance
44 Uint8 min_axis[MAX_CONTROLLERS*SDL_CONTROLLER_AXIS_MAX];45 Uint8 max_axis[MAX_CONTROLLERS*SDL_CONTROLLER_AXIS_MAX];72 …SDL_memset(&ctx->min_axis[joystick_index*SDL_CONTROLLER_AXIS_MAX], 128-88, SDL_CONTROLLER_AXIS_MAX… in ResetAxisRange()73 …SDL_memset(&ctx->max_axis[joystick_index*SDL_CONTROLLER_AXIS_MAX], 128+88, SDL_CONTROLLER_AXIS_MAX… in ResetAxisRange()76 ctx->min_axis[joystick_index*SDL_CONTROLLER_AXIS_MAX+SDL_CONTROLLER_AXIS_TRIGGERLEFT] = 40; in ResetAxisRange()77 ctx->min_axis[joystick_index*SDL_CONTROLLER_AXIS_MAX+SDL_CONTROLLER_AXIS_TRIGGERRIGHT] = 40; in ResetAxisRange()296 …if (curSlot[off] < ctx->min_axis[i*SDL_CONTROLLER_AXIS_MAX+axis]) ctx->min_axis[i*SDL_CONTROLLER_A… in HIDAPI_DriverGameCube_UpdateDevice()297 …if (curSlot[off] > ctx->max_axis[i*SDL_CONTROLLER_AXIS_MAX+axis]) ctx->max_axis[i*SDL_CONTROLLER_A… in HIDAPI_DriverGameCube_UpdateDevice()298 …)(RemapVal(curSlot[off], ctx->min_axis[i*SDL_CONTROLLER_AXIS_MAX+axis], ctx->max_axis[i*SDL_CONTRO… in HIDAPI_DriverGameCube_UpdateDevice()331 joystick->naxes = SDL_CONTROLLER_AXIS_MAX; in HIDAPI_DriverGameCube_OpenJoystick()
140 joystick->naxes = SDL_CONTROLLER_AXIS_MAX; in HIDAPI_DriverXbox360W_OpenJoystick()
296 joystick->naxes = SDL_CONTROLLER_AXIS_MAX; in HIDAPI_DriverPS4_OpenJoystick()
333 joystick->naxes = SDL_CONTROLLER_AXIS_MAX; in HIDAPI_DriverXboxOne_OpenJoystick()
1014 joystick->naxes = SDL_CONTROLLER_AXIS_MAX; in HIDAPI_DriverSteam_OpenJoystick()
712 joystick->naxes = SDL_CONTROLLER_AXIS_MAX; in HIDAPI_DriverXbox360_OpenJoystick()
804 joystick->naxes = SDL_CONTROLLER_AXIS_MAX; in HIDAPI_DriverSwitch_OpenJoystick()
312 SDL_CONTROLLER_AXIS_MAX enumerator
182 for (i = 0; i < SDL_CONTROLLER_AXIS_MAX; ++i) { in loop()
365 for (axis = (SDL_GameControllerAxis) 0; axis < SDL_CONTROLLER_AXIS_MAX; axis++) { in RecenterGameController()523 if (axis > SDL_CONTROLLER_AXIS_INVALID && axis < SDL_CONTROLLER_AXIS_MAX) { in SDL_GameControllerGetStringForAxis()
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