Searched refs:SDL_CreateRenderer (Results 1 – 18 of 18) sorted by relevance
/AliOS-Things-master/components/SDL2/test/ |
A D | testoffscreen.c | 126 renderer = SDL_CreateRenderer(window, -1, 0); in main()
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A D | teststreaming.c | 161 renderer = SDL_CreateRenderer(window, -1, 0); in main()
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A D | testaudiocapture.c | 108 renderer = SDL_CreateRenderer(window, -1, 0); in main()
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A D | testhittesting.c | 69 renderer = SDL_CreateRenderer(window, -1, 0); in main()
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A D | testnative.c | 170 renderer = SDL_CreateRenderer(window, -1, 0); in main()
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A D | testshape.c | 115 renderer = SDL_CreateRenderer(window,-1,0); in main()
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A D | testjoystick.c | 287 screen = SDL_CreateRenderer(window, -1, 0); in main()
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A D | testgamecontroller.c | 297 screen = SDL_CreateRenderer(window, -1, 0); in main()
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A D | testoverlay2.c | 344 renderer = SDL_CreateRenderer(window, -1, 0); in main()
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A D | testyuv.c | 369 renderer = SDL_CreateRenderer(window, -1, 0); in main()
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A D | controllermap.c | 372 screen = SDL_CreateRenderer(window, -1, 0); in WatchJoystick()
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A D | testautomation_render.c | 54 renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED); in InitCreateRenderer()
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_render.h | 201 extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateRenderer(SDL_Window * window,
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/AliOS-Things-master/components/SDL2/src/dynapi/ |
A D | SDL_dynapi_overrides.h | 301 #define SDL_CreateRenderer SDL_CreateRenderer_REAL macro
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A D | SDL_dynapi_procs.h | 332 SDL_DYNAPI_PROC(SDL_Renderer*,SDL_CreateRenderer,(SDL_Window *a, int b, Uint32 c),(a,b,c),return)
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/AliOS-Things-master/components/SDL2/src/video/ |
A D | SDL_video.c | 281 renderer = SDL_CreateRenderer(window, i, 0); in SDL_CreateWindowTexture() 292 renderer = SDL_CreateRenderer(window, i, 0); in SDL_CreateWindowTexture()
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/AliOS-Things-master/components/SDL2/src/render/ |
A D | SDL_render.c | 744 *renderer = SDL_CreateRenderer(*window, -1, 0); in SDL_CreateWindowAndRenderer() 767 SDL_CreateRenderer(SDL_Window * window, int index, Uint32 flags) in SDL_CreateRenderer() function
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/AliOS-Things-master/components/SDL2/src/test/ |
A D | SDL_test_common.c | 1111 state->renderers[i] = SDL_CreateRenderer(state->windows[i], in SDLTest_CommonInit()
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