Searched refs:SDL_DFB_ALLOC_CLEAR (Results 1 – 8 of 8) sorted by relevance
/AliOS-Things-master/components/SDL2/src/video/directfb/ |
A D | SDL_DirectFB_mouse.c | 90 SDL_DFB_ALLOC_CLEAR( cursor, sizeof(*cursor)); in DirectFB_CreateDefaultCursor() 91 SDL_DFB_ALLOC_CLEAR(curdata, sizeof(*curdata)); in DirectFB_CreateDefaultCursor() 147 SDL_DFB_ALLOC_CLEAR( cursor, sizeof(*cursor)); in DirectFB_CreateCursor() 148 SDL_DFB_ALLOC_CLEAR(curdata, sizeof(*curdata)); in DirectFB_CreateCursor()
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A D | SDL_DirectFB_video.c | 104 SDL_DFB_ALLOC_CLEAR(device, sizeof(SDL_VideoDevice)); in DirectFB_CreateDevice() 217 SDL_DFB_ALLOC_CLEAR(devdata, sizeof(*devdata)); in DirectFB_VideoInit()
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A D | SDL_DirectFB_video.h | 121 #define SDL_DFB_ALLOC_CLEAR(r, s) SDL_DFB_CALLOC(r, 1, s) macro
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A D | SDL_DirectFB_shape.c | 100 SDL_DFB_ALLOC_CLEAR(bitmap, shape->w * shape->h); in DirectFB_SetWindowShape()
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A D | SDL_DirectFB_render.c | 339 SDL_DFB_ALLOC_CLEAR(data, sizeof(*data)); in DirectFB_CreateTexture() 407 …SDL_DFB_ALLOC_CLEAR(data->pixels, (texture->h * data->pitch + ((texture->h + texture->h % 2) * (d… in DirectFB_CreateTexture() 409 SDL_DFB_ALLOC_CLEAR(data->pixels, texture->h * data->pitch); in DirectFB_CreateTexture() 974 SDL_DFB_ALLOC_CLEAR(renderer, sizeof(*renderer)); in DirectFB_CreateRenderer() 975 SDL_DFB_ALLOC_CLEAR(data, sizeof(*data)); in DirectFB_CreateRenderer()
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A D | SDL_DirectFB_modes.c | 164 SDL_DFB_ALLOC_CLEAR(screencbdata, sizeof(*screencbdata)); in DirectFB_InitModes() 234 SDL_DFB_ALLOC_CLEAR(dispdata, sizeof(*dispdata)); in DirectFB_InitModes()
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A D | SDL_DirectFB_opengl.c | 178 SDL_DFB_ALLOC_CLEAR(context, sizeof(DirectFB_GLContext)); in DirectFB_GL_CreateContext()
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A D | SDL_DirectFB_window.c | 49 SDL_DFB_ALLOC_CLEAR(window->driverdata, sizeof(DFB_WindowData)); in DirectFB_CreateWindow()
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