Searched refs:SDL_DFB_CHECK (Results 1 – 8 of 8) sorted by relevance
/AliOS-Things-master/components/SDL2/src/video/directfb/ |
A D | SDL_DirectFB_window.c | 128 SDL_DFB_CHECK(DirectFB_WM_GetClientSize in DirectFB_CreateWindow() 155 SDL_DFB_CHECK(windata->dfbwin->RaiseToTop(windata->dfbwin)); in DirectFB_CreateWindow() 233 SDL_DFB_CHECK(windata->icon->Unlock(windata->icon)); in DirectFB_SetWindowIcon() 255 SDL_DFB_CHECK(windata->dfbwin->MoveTo(windata->dfbwin, x, y)); in DirectFB_SetWindowPosition() 312 SDL_DFB_CHECK(windata->dfbwin->SetOpacity(windata->dfbwin, 0)); in DirectFB_HideWindow() 320 SDL_DFB_CHECK(windata->dfbwin->RaiseToTop(windata->dfbwin)); in DirectFB_RaiseWindow() 321 SDL_DFB_CHECK(windata->dfbwin->RequestFocus(windata->dfbwin)); in DirectFB_RaiseWindow() 331 SDL_DFB_CHECK(windata->dfbwin->GetPosition(windata->dfbwin, in DirectFB_MaximizeWindow() 338 SDL_DFB_CHECK(windata->dfbwin->MoveTo(windata->dfbwin, 0, 0)); in DirectFB_MaximizeWindow() 339 SDL_DFB_CHECK(windata->dfbwin->Resize(windata->dfbwin, in DirectFB_MaximizeWindow() [all …]
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A D | SDL_DirectFB_WM.c | 97 SDL_DFB_CHECK(devdata-> in LoadFont() 128 SDL_DFB_CHECK(s->SetSrcBlendFunction(s, DSBF_ONE)); in DirectFB_WM_RedrawLayout() 129 SDL_DFB_CHECK(s->SetDstBlendFunction(s, DSBF_ZERO)); in DirectFB_WM_RedrawLayout() 130 SDL_DFB_CHECK(s->SetDrawingFlags(s, DSDRAW_NOFX)); in DirectFB_WM_RedrawLayout() 131 SDL_DFB_CHECK(s->SetBlittingFlags(s, DSBLIT_NOFX)); in DirectFB_WM_RedrawLayout() 189 SDL_DFB_CHECK(dfbwin->GetSize(dfbwin, cw, ch)); in DirectFB_WM_GetClientSize() 299 SDL_DFB_CHECK(dfbwin->GetOptions(dfbwin, &wopts)); in DirectFB_WM_ProcessEvent() 332 SDL_DFB_CHECK(dfbwin->GrabPointer(dfbwin)); in DirectFB_WM_ProcessEvent() 352 SDL_DFB_CHECK(dfbwin->GetSize(dfbwin, &cw, &ch)); in DirectFB_WM_ProcessEvent() 362 SDL_DFB_CHECK(dfbwin->UngrabPointer(dfbwin)); in DirectFB_WM_ProcessEvent() [all …]
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A D | SDL_DirectFB_render.c | 44 #define SDL_DFB_CHECK(x) x macro 165 SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_ONE)); in SetBlendMode() 166 SDL_DFB_CHECK(destsurf->SetDstBlendFunction(destsurf, DSBF_ZERO)); in SetBlendMode() 172 SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_SRCALPHA)); in SetBlendMode() 179 SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_SRCALPHA)); in SetBlendMode() 191 SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_ONE)); in SetBlendMode() 192 SDL_DFB_CHECK(destsurf->SetDstBlendFunction(destsurf, DSBF_ONE)); in SetBlendMode() 197 SDL_DFB_CHECK(destsurf->SetSrcBlendFunction(destsurf, DSBF_ZERO)); in SetBlendMode() 556 SDL_DFB_CHECK(texturedata->surface->Unlock(texturedata->surface)); in DirectFB_UnlockTexture() 860 SDL_DFB_CHECK(windata->window_surface->Flip(windata->window_surface, NULL, in DirectFB_RenderPresent() [all …]
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A D | SDL_DirectFB_opengl.c | 192 SDL_DFB_CHECK(context->context->Unlock(context->context)); in DirectFB_GL_CreateContext() 275 SDL_DFB_CHECK(ctx->context->Unlock(ctx->context)); in DirectFB_GL_DeleteContext() 297 SDL_DFB_CHECK(p->context->Unlock(p->context)); in DirectFB_GL_FreeWindowContexts() 311 SDL_DFB_CHECK(windata->surface->GetGL(windata->surface, in DirectFB_GL_ReAllocWindowContexts() 314 SDL_DFB_CHECK(p->context->Lock(p->context)); in DirectFB_GL_ReAllocWindowContexts()
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A D | SDL_DirectFB_video.h | 77 #define SDL_DFB_RELEASE(x) do { if ( (x) != NULL ) { SDL_DFB_CHECK(x->Release(x)); x = NULL; } } wh… 98 #define SDL_DFB_CHECK(x...) do { sdl_dfb_check( x, __FILE__, __LINE__); } while (0) macro 103 #define SDL_DFB_CHECK(x...) x macro
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A D | SDL_DirectFB_shape.c | 105 …SDL_DFB_CHECK(data->surface->Lock(data->surface, DSLF_WRITE | DSLF_READ, (void **) &pixels, &pitch… in DirectFB_SetWindowShape() 119 SDL_DFB_CHECK(data->surface->Unlock(data->surface)); in DirectFB_SetWindowShape()
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A D | SDL_DirectFB_modes.c | 142 SDL_DFB_CHECK(dispdata->vidlayer->SwitchContext(dispdata->vidlayer, in DirectFB_SetContext() 396 SDL_DFB_CHECK(dispdata-> in DirectFB_QuitModes() 399 SDL_DFB_CHECK(dispdata-> in DirectFB_QuitModes() 401 SDL_DFB_CHECK(dispdata-> in DirectFB_QuitModes()
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A D | SDL_DirectFB_events.c | 726 SDL_DFB_CHECK(devdata->dfb-> in DirectFB_InitKeyboard() 730 SDL_DFB_CHECK(devdata->dfb->EnumInputDevices(devdata->dfb, in DirectFB_InitKeyboard() 736 SDL_DFB_CHECK(devdata->dfb->EnumInputDevices(devdata->dfb, in DirectFB_InitKeyboard()
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