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Searched refs:SDL_DFB_CHECKERR (Results 1 – 8 of 8) sorted by relevance

/AliOS-Things-master/components/SDL2/src/video/directfb/
A DSDL_DirectFB_modes.c99 SDL_DFB_CHECKERR(data->layer->SetCooperativeLevel(data->layer, in CheckSetDisplayMode()
111 SDL_DFB_CHECKERR(data->layer->SetCooperativeLevel(data->layer, in CheckSetDisplayMode()
179 SDL_DFB_CHECKERR(devdata->dfb->GetScreen(devdata->dfb, in DirectFB_InitModes()
196 SDL_DFB_CHECKERR(devdata->dfb->GetDisplayLayer(devdata->dfb, in DirectFB_InitModes()
200 SDL_DFB_CHECKERR(layer->SetCooperativeLevel(layer, in DirectFB_InitModes()
203 SDL_DFB_CHECKERR(layer->SetCursorOpacity(layer, 0xC0)); in DirectFB_InitModes()
214 SDL_DFB_CHECKERR(layer->SetConfiguration(layer, &dlc)); in DirectFB_InitModes()
220 SDL_DFB_CHECKERR(layer->GetConfiguration(layer, &dlc)); in DirectFB_InitModes()
284 SDL_DFB_CHECKERR(devdata->dfb->EnumVideoModes(devdata->dfb, in DirectFB_GetDisplayModes()
320 SDL_DFB_CHECKERR(data->layer->SetCooperativeLevel(data->layer, in DirectFB_SetDisplayMode()
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A DSDL_DirectFB_window.c55 SDL_DFB_CHECKERR(devdata->dfb->SetCooperativeLevel(devdata->dfb, in DirectFB_CreateWindow()
57 SDL_DFB_CHECKERR(dispdata->layer->SetCooperativeLevel(dispdata->layer, in DirectFB_CreateWindow()
132 SDL_DFB_CHECKERR(windata->dfbwin->GetSurface(windata->dfbwin, in DirectFB_CreateWindow()
136 SDL_DFB_CHECKERR(windata->window_surface-> in DirectFB_CreateWindow()
144 SDL_DFB_CHECKERR(windata->dfbwin->CreateEventBuffer(windata->dfbwin, in DirectFB_CreateWindow()
147 SDL_DFB_CHECKERR(windata->dfbwin-> in DirectFB_CreateWindow()
225 SDL_DFB_CHECKERR(windata->icon->Lock(windata->icon, DSLF_WRITE, in DirectFB_SetWindowIcon()
278 SDL_DFB_CHECKERR(windata->dfbwin->Resize(windata->dfbwin, in DirectFB_SetWindowSize()
283 SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize in DirectFB_SetWindowSize()
507 SDL_DFB_CHECKERR(windata-> in DirectFB_AdjustWindowSurface()
[all …]
A DSDL_DirectFB_mouse.c100 SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc, in DirectFB_CreateDefaultCursor()
106 SDL_DFB_CHECKERR(curdata->surf->Lock(curdata->surf, DSLF_WRITE, in DirectFB_CreateDefaultCursor()
157 SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc, in DirectFB_CreateCursor()
163 SDL_DFB_CHECKERR(curdata->surf->Lock(curdata->surf, DSLF_WRITE, in DirectFB_CreateCursor()
196 SDL_DFB_CHECKERR(windata->dfbwin-> in DirectFB_ShowCursor()
201 SDL_DFB_CHECKERR(dispdata->layer-> in DirectFB_ShowCursor()
204 SDL_DFB_CHECKERR(dispdata->layer-> in DirectFB_ShowCursor()
207 SDL_DFB_CHECKERR(dispdata->layer-> in DirectFB_ShowCursor()
238 SDL_DFB_CHECKERR(windata->dfbwin->GetPosition(windata->dfbwin, &cx, &cy)); in DirectFB_WarpMouse()
239 SDL_DFB_CHECKERR(dispdata->layer->WarpCursor(dispdata->layer, in DirectFB_WarpMouse()
[all …]
A DSDL_DirectFB_opengl.c180 SDL_DFB_CHECKERR(windata->surface->GetGL(windata->surface, in DirectFB_GL_CreateContext()
214 SDL_DFB_CHECKERR(p->context->Unlock(p->context)); in DirectFB_GL_MakeCurrent()
221 SDL_DFB_CHECKERR(ctx->context->Lock(ctx->context)); in DirectFB_GL_MakeCurrent()
258 SDL_DFB_CHECKERR(p->context->Unlock(p->context)); in DirectFB_GL_SwapWindow()
262SDL_DFB_CHECKERR(windata->window_surface->Flip(windata->window_surface,NULL, DSFLIP_PIPELINE |DSF… in DirectFB_GL_SwapWindow()
A DSDL_DirectFB_render.c242 SDL_DFB_CHECKERR(destsurf->SetColor(destsurf, r, g, b, a)); in PrepareDraw()
293 SDL_DFB_CHECKERR(devdata->dfb->GetDisplayLayer(devdata->dfb, in DirectFB_AcquireVidLayer()
296 SDL_DFB_CHECKERR(dispdata-> in DirectFB_AcquireVidLayer()
305 SDL_DFB_CHECKERR(dispdata-> in DirectFB_AcquireVidLayer()
308 SDL_DFB_CHECKERR(dispdata-> in DirectFB_AcquireVidLayer()
319 SDL_DFB_CHECKERR(dispdata-> in DirectFB_AcquireVidLayer()
381 SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc, in DirectFB_CreateTexture()
472 SDL_DFB_CHECKERR(data->surface->Lock(data->surface, in DirectFB_UpdateTexture()
501 SDL_DFB_CHECKERR(data->surface->Unlock(data->surface)); in DirectFB_UpdateTexture()
528 SDL_DFB_CHECKERR(texturedata->surface->Lock(texturedata->surface, in DirectFB_LockTexture()
[all …]
A DSDL_DirectFB_video.c219 SDL_DFB_CHECKERR(DirectFBInit(NULL, NULL)); in DirectFB_VideoInit()
239 SDL_DFB_CHECKERR(DirectFBCreate(&dfb)); in DirectFB_VideoInit()
248 SDL_DFB_CHECKERR(dfb->CreateInputEventBuffer(dfb, DICAPS_ALL, in DirectFB_VideoInit()
252 SDL_DFB_CHECKERR(dfb->CreateInputEventBuffer(dfb, DICAPS_AXES in DirectFB_VideoInit()
A DSDL_DirectFB_video.h99 #define SDL_DFB_CHECKERR(x...) do { if ( sdl_dfb_check( x, __FILE__, __LINE__) != DFB_OK ) goto err… macro
104 #define SDL_DFB_CHECKERR(x...) do { if (x != DFB_OK ) goto error; } while (0) macro
A DSDL_DirectFB_shape.c97 SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc, &data->surface)); in DirectFB_SetWindowShape()

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