Searched refs:SDL_DelEventWatch (Results 1 – 8 of 8) sorted by relevance
/AliOS-Things-master/components/SDL2/test/ |
A D | testautomation_events.c | 112 SDL_DelEventWatch(_events_sampleNullEventFilter, NULL); in events_addDelEventWatch() 163 SDL_DelEventWatch(_events_sampleNullEventFilter, (void *)&_userdataValue); in events_addDelEventWatchWithUserdata()
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/AliOS-Things-master/components/SDL2/src/video/cocoa/ |
A D | SDL_cocoametalview.m | 100 SDL_DelEventWatch(SDL_MetalViewEventWatch, self);
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_events.h | 748 extern DECLSPEC void SDLCALL SDL_DelEventWatch(SDL_EventFilter filter,
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/AliOS-Things-master/components/SDL2/src/dynapi/ |
A D | SDL_dynapi_overrides.h | 129 #define SDL_DelEventWatch SDL_DelEventWatch_REAL macro
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A D | SDL_dynapi_procs.h | 160 SDL_DYNAPI_PROC(void,SDL_DelEventWatch,(SDL_EventFilter a, void *b),(a,b),)
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/AliOS-Things-master/components/SDL2/src/events/ |
A D | SDL_events.c | 869 SDL_DelEventWatch(SDL_EventFilter filter, void *userdata) in SDL_DelEventWatch() function
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/AliOS-Things-master/components/SDL2/src/joystick/ |
A D | SDL_gamecontroller.c | 2187 SDL_DelEventWatch(SDL_GameControllerEventWatcher, NULL); in SDL_GameControllerQuitMappings()
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/AliOS-Things-master/components/SDL2/src/render/ |
A D | SDL_render.c | 3213 SDL_DelEventWatch(SDL_RendererEventWatch, renderer); in SDL_DestroyRenderer()
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