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Searched refs:SDL_DelEventWatch (Results 1 – 8 of 8) sorted by relevance

/AliOS-Things-master/components/SDL2/test/
A Dtestautomation_events.c112 SDL_DelEventWatch(_events_sampleNullEventFilter, NULL); in events_addDelEventWatch()
163 SDL_DelEventWatch(_events_sampleNullEventFilter, (void *)&_userdataValue); in events_addDelEventWatchWithUserdata()
/AliOS-Things-master/components/SDL2/src/video/cocoa/
A DSDL_cocoametalview.m100 SDL_DelEventWatch(SDL_MetalViewEventWatch, self);
/AliOS-Things-master/components/SDL2/include/
A DSDL_events.h748 extern DECLSPEC void SDLCALL SDL_DelEventWatch(SDL_EventFilter filter,
/AliOS-Things-master/components/SDL2/src/dynapi/
A DSDL_dynapi_overrides.h129 #define SDL_DelEventWatch SDL_DelEventWatch_REAL macro
A DSDL_dynapi_procs.h160 SDL_DYNAPI_PROC(void,SDL_DelEventWatch,(SDL_EventFilter a, void *b),(a,b),)
/AliOS-Things-master/components/SDL2/src/events/
A DSDL_events.c869 SDL_DelEventWatch(SDL_EventFilter filter, void *userdata) in SDL_DelEventWatch() function
/AliOS-Things-master/components/SDL2/src/joystick/
A DSDL_gamecontroller.c2187 SDL_DelEventWatch(SDL_GameControllerEventWatcher, NULL); in SDL_GameControllerQuitMappings()
/AliOS-Things-master/components/SDL2/src/render/
A DSDL_render.c3213 SDL_DelEventWatch(SDL_RendererEventWatch, renderer); in SDL_DestroyRenderer()

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