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Searched refs:SDL_GETEVENT (Results 1 – 4 of 4) sorted by relevance

/AliOS-Things-master/components/SDL2/src/events/
A DSDL_events.c568 if (action == SDL_GETEVENT) { in SDL_PeepEvents()
603 if (action == SDL_GETEVENT) { in SDL_PeepEvents()
730 switch (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT)) { in SDL_WaitEventTimeout()
/AliOS-Things-master/components/SDL2/include/
A DSDL_events.h620 SDL_GETEVENT enumerator
/AliOS-Things-master/components/SDL2/src/joystick/
A DSDL_joystick.c1095 …num_events = SDL_PeepEvents(events, num_events, SDL_GETEVENT, SDL_JOYDEVICEADDED, SDL_JOYDEVICEADD… in UpdateEventsForDeviceRemoval()
A DSDL_gamecontroller.c220 …num_events = SDL_PeepEvents(events, num_events, SDL_GETEVENT, SDL_CONTROLLERDEVICEADDED, SDL_CONTR… in UpdateEventsForDeviceRemoval()

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