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Searched refs:SDL_GLContext (Results 1 – 25 of 53) sorted by relevance

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/AliOS-Things-master/components/SDL2/src/video/nacl/
A DSDL_naclopengles.h29 extern SDL_GLContext NACL_GLES_CreateContext(_THIS, SDL_Window * window);
30 extern int NACL_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
34 extern void NACL_GLES_DeleteContext(_THIS, SDL_GLContext context);
A DSDL_naclopengles.c63 NACL_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext sdl_context) in NACL_GLES_MakeCurrent()
72 SDL_GLContext
132 SDL_GL_MakeCurrent(window, (SDL_GLContext) context); in NACL_GLES_CreateContext()
135 return (SDL_GLContext) context; in NACL_GLES_CreateContext()
166 NACL_GLES_DeleteContext(_THIS, SDL_GLContext context) in NACL_GLES_DeleteContext()
/AliOS-Things-master/components/SDL2/src/video/uikit/
A DSDL_uikitopengles.h29 SDL_GLContext context);
33 extern SDL_GLContext UIKit_GL_CreateContext(_THIS, SDL_Window * window);
34 extern void UIKit_GL_DeleteContext(_THIS, SDL_GLContext context);
/AliOS-Things-master/components/SDL2/src/video/cocoa/
A DSDL_cocoaopengles.h39 extern SDL_GLContext Cocoa_GLES_CreateContext(_THIS, SDL_Window * window);
41 extern int Cocoa_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
42 extern void Cocoa_GLES_DeleteContext(_THIS, SDL_GLContext context);
A DSDL_cocoaopengl.h61 extern SDL_GLContext Cocoa_GL_CreateContext(_THIS, SDL_Window * window);
63 SDL_GLContext context);
69 extern void Cocoa_GL_DeleteContext(_THIS, SDL_GLContext context);
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsopengles.h39 extern SDL_GLContext WIN_GLES_CreateContext(_THIS, SDL_Window * window);
41 extern int WIN_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
42 extern void WIN_GLES_DeleteContext(_THIS, SDL_GLContext context);
A DSDL_windowsopengles.c60 SDL_GLContext
63 SDL_GLContext context; in WIN_GLES_CreateContext()
93 WIN_GLES_DeleteContext(_THIS, SDL_GLContext context) in WIN_GLES_DeleteContext()
108 SDL_GLContext current_ctx = SDL_GL_GetCurrentContext(); in SDL_EGL_MakeCurrent_impl()
/AliOS-Things-master/components/SDL2/src/video/haiku/
A DSDL_bopengl.h38 SDL_GLContext context);
42 extern SDL_GLContext HAIKU_GL_CreateContext(_THIS, SDL_Window * window);
43 extern void HAIKU_GL_DeleteContext(_THIS, SDL_GLContext context);
A DSDL_bopengl.cc94 int HAIKU_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) { in HAIKU_GL_MakeCurrent()
101 SDL_GLContext HAIKU_GL_CreateContext(_THIS, SDL_Window * window) { in HAIKU_GL_CreateContext()
127 return (SDL_GLContext)(bwin); in HAIKU_GL_CreateContext()
130 void HAIKU_GL_DeleteContext(_THIS, SDL_GLContext context) { in HAIKU_GL_DeleteContext()
/AliOS-Things-master/components/SDL2/src/video/wayland/
A DSDL_waylandopengles.h42 extern SDL_GLContext Wayland_GLES_CreateContext(_THIS, SDL_Window * window);
44 extern int Wayland_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
46 extern void Wayland_GLES_DeleteContext(_THIS, SDL_GLContext context);
A DSDL_waylandopengles.c52 SDL_GLContext
55 SDL_GLContext context; in Wayland_GLES_CreateContext()
80 Wayland_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) in Wayland_GLES_MakeCurrent()
114 Wayland_GLES_DeleteContext(_THIS, SDL_GLContext context) in Wayland_GLES_DeleteContext()
/AliOS-Things-master/components/SDL2/src/video/qnx/
A Dsdl_qnx.h41 extern SDL_GLContext glCreateContext(_THIS, SDL_Window *window);
44 extern int glMakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
45 extern void glDeleteContext(_THIS, SDL_GLContext context);
/AliOS-Things-master/components/SDL2/src/video/directfb/
A DSDL_DirectFB_opengl.h48 extern SDL_GLContext DirectFB_GL_CreateContext(_THIS, SDL_Window * window);
50 SDL_GLContext context);
54 extern void DirectFB_GL_DeleteContext(_THIS, SDL_GLContext context);
/AliOS-Things-master/components/SDL2/src/video/android/
A DSDL_androidgl.c40 Android_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) in Android_GLES_MakeCurrent()
49 SDL_GLContext
52 SDL_GLContext ret; in Android_GLES_CreateContext()
A DSDL_androidgl.h26 SDL_GLContext Android_GLES_CreateContext(_THIS, SDL_Window * window);
27 int Android_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
/AliOS-Things-master/components/SDL2/src/video/offscreen/
A DSDL_offscreenopengl.c40 OFFSCREEN_GL_MakeCurrent(_THIS, SDL_Window* window, SDL_GLContext context) in OFFSCREEN_GL_MakeCurrent()
50 SDL_GLContext
55 SDL_GLContext context; in OFFSCREEN_GL_CreateContext()
A DSDL_offscreenopengl.h37 OFFSCREEN_GL_MakeCurrent(_THIS, SDL_Window* window, SDL_GLContext context);
39 extern SDL_GLContext
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_egl_c.h122 extern void SDL_EGL_DeleteContext(_THIS, SDL_GLContext context);
131 extern SDL_GLContext SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface);
132 extern int SDL_EGL_MakeCurrent(_THIS, EGLSurface egl_surface, SDL_GLContext context);
148 BACKEND ## _GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) \
153 #define SDL_EGL_CreateContext_impl(BACKEND) SDL_GLContext \
/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11opengl.h72 extern SDL_GLContext X11_GL_CreateContext(_THIS, SDL_Window * window);
74 SDL_GLContext context);
78 extern void X11_GL_DeleteContext(_THIS, SDL_GLContext context);
/AliOS-Things-master/components/SDL2/src/video/vivante/
A DSDL_vivanteopengles.h40 extern SDL_GLContext VIVANTE_GLES_CreateContext(_THIS, SDL_Window * window);
42 extern int VIVANTE_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
/AliOS-Things-master/components/SDL2/src/video/pandora/
A DSDL_pandora.h91 SDL_GLContext PND_gl_createcontext(_THIS, SDL_Window * window);
92 int PND_gl_makecurrent(_THIS, SDL_Window * window, SDL_GLContext context);
96 void PND_gl_deletecontext(_THIS, SDL_GLContext context);
/AliOS-Things-master/components/SDL2/src/video/raspberry/
A DSDL_rpivideo.h95 SDL_GLContext RPI_GLES_CreateContext(_THIS, SDL_Window * window);
96 int RPI_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
100 void RPI_GLES_DeleteContext(_THIS, SDL_GLContext context);
A DSDL_rpiopengles.h40 extern SDL_GLContext RPI_GLES_CreateContext(_THIS, SDL_Window * window);
42 extern int RPI_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
/AliOS-Things-master/components/SDL2/src/video/kmsdrm/
A DSDL_kmsdrmopengles.h40 extern SDL_GLContext KMSDRM_GLES_CreateContext(_THIS, SDL_Window * window);
42 extern int KMSDRM_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
/AliOS-Things-master/components/SDL2/src/video/psp/
A DSDL_pspvideo.h87 SDL_GLContext PSP_GL_CreateContext(_THIS, SDL_Window * window);
88 int PSP_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
92 void PSP_GL_DeleteContext(_THIS, SDL_GLContext context);

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