Home
last modified time | relevance | path

Searched refs:SDL_GL_CONTEXT_DEBUG_FLAG (Results 1 – 6 of 6) sorted by relevance

/AliOS-Things-master/components/SDL2/include/
A DSDL_video.h238 SDL_GL_CONTEXT_DEBUG_FLAG = 0x0001, enumerator
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_egl.c856 if ((_this->gl_config.flags & SDL_GL_CONTEXT_DEBUG_FLAG) != 0) { in SDL_EGL_CreateContext()
868 _this->gl_config.flags &= ~SDL_GL_CONTEXT_DEBUG_FLAG; in SDL_EGL_CreateContext()
A DSDL_video.c3265 if (value & ~(SDL_GL_CONTEXT_DEBUG_FLAG | in SDL_GL_SetAttribute()
/AliOS-Things-master/components/SDL2/src/test/
A DSDL_test_common.c893 SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG); in SDLTest_CommonInit()
/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_render_gl.c1659 (value & SDL_GL_CONTEXT_DEBUG_FLAG)) { in GL_CreateRenderer()
/AliOS-Things-master/components/SDL2/src/render/opengles2/
A DSDL_render_gles2.c2043 (value & SDL_GL_CONTEXT_DEBUG_FLAG)) { in GLES2_CreateRenderer()

Completed in 36 milliseconds