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Searched refs:SDL_GL_GetCurrentContext (Results 1 – 18 of 18) sorted by relevance

/AliOS-Things-master/components/SDL2/src/video/nacl/
A DSDL_naclopengles.c82 share_context = (PP_Resource) SDL_GL_GetCurrentContext(); in NACL_GLES_CreateContext()
159 …if (driverdata->ppb_graphics->SwapBuffers((PP_Resource) SDL_GL_GetCurrentContext(), callback ) != … in NACL_GLES_SwapWindow()
A DSDL_naclvideo.c64 context = (PP_Resource) SDL_GL_GetCurrentContext(); in NACL_SetScreenResolution()
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsopengles.c108 SDL_GLContext current_ctx = SDL_GL_GetCurrentContext(); in SDL_EGL_MakeCurrent_impl()
A DSDL_windowsopengl.c646 SDL_GLContext current_ctx = SDL_GL_GetCurrentContext(); in WIN_GL_SetupWindow()
697 share_context = (HGLRC)SDL_GL_GetCurrentContext(); in WIN_GL_CreateContext()
814 SDL_assert(SDL_GL_GetCurrentContext() == NULL); in WIN_GL_MakeCurrent()
/AliOS-Things-master/components/SDL2/src/video/cocoa/
A DSDL_cocoaopengl.m291 share_context = (NSOpenGLContext*)SDL_GL_GetCurrentContext();
406 nscontext = (NSOpenGLContext*)SDL_GL_GetCurrentContext();
426 nscontext = (NSOpenGLContext*)SDL_GL_GetCurrentContext();
439 SDLOpenGLContext* nscontext = (SDLOpenGLContext*)SDL_GL_GetCurrentContext();
A DSDL_cocoaopengles.m108 SDL_GLContext current_ctx = SDL_GL_GetCurrentContext();
/AliOS-Things-master/components/SDL2/src/video/uikit/
A DSDL_uikitopengles.m119 SDLEAGLContext *context = (__bridge SDLEAGLContext *) SDL_GL_GetCurrentContext();
165 EAGLContext *context = (__bridge EAGLContext *) SDL_GL_GetCurrentContext();
240 EAGLContext *context = (__bridge EAGLContext *) SDL_GL_GetCurrentContext();
/AliOS-Things-master/components/SDL2/src/video/android/
A DSDL_androidevents.c81 data->egl_context = SDL_GL_GetCurrentContext(); in android_egl_context_backup()
/AliOS-Things-master/components/SDL2/include/
A DSDL_video.h1208 extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_GetCurrentContext(void);
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_video.c3587 ctx == SDL_GL_GetCurrentContext()) { in SDL_GL_MakeCurrent()
3625 SDL_GL_GetCurrentContext(void) in SDL_GL_GetCurrentContext() function
3650 } else if (SDL_GL_GetCurrentContext() == NULL) { in SDL_GL_SetSwapInterval()
3664 } else if (SDL_GL_GetCurrentContext() == NULL) { in SDL_GL_GetSwapInterval()
3698 if (SDL_GL_GetCurrentContext() == context) { in SDL_GL_DeleteContext()
A DSDL_egl.c852 share_context = (EGLContext)SDL_GL_GetCurrentContext(); in SDL_EGL_CreateContext()
/AliOS-Things-master/components/SDL2/src/video/kmsdrm/
A DSDL_kmsdrmvideo.c413 egl_context = (EGLContext)SDL_GL_GetCurrentContext(); in KMSDRM_CreateSurfaces()
/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11opengl.c684 share_context = (GLXContext)SDL_GL_GetCurrentContext(); in X11_GL_CreateContext()
/AliOS-Things-master/components/SDL2/src/dynapi/
A DSDL_dynapi_overrides.h562 #define SDL_GL_GetCurrentContext SDL_GL_GetCurrentContext_REAL macro
A DSDL_dynapi_procs.h590 SDL_DYNAPI_PROC(SDL_GLContext,SDL_GL_GetCurrentContext,(void),(),return)
/AliOS-Things-master/components/SDL2/src/render/opengles/
A DSDL_render_gles.c207 if (SDL_GL_GetCurrentContext() != data->context) { in GLES_ActivateRenderer()
/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_render_gl.c256 if (SDL_GL_GetCurrentContext() != data->context) { in GL_ActivateRenderer()
/AliOS-Things-master/components/SDL2/src/render/opengles2/
A DSDL_render_gles2.c301 if (SDL_GL_GetCurrentContext() != data->context) { in GLES2_ActivateRenderer()

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