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Searched refs:SDL_GL_RETAINED_BACKING (Results 1 – 4 of 4) sorted by relevance

/AliOS-Things-master/components/SDL2/include/
A DSDL_video.h216 SDL_GL_RETAINED_BACKING, enumerator
/AliOS-Things-master/components/SDL2/docs/
A DREADME-ios.md172 …may find significant performance improvement by setting the attribute SDL_GL_RETAINED_BACKING to 0.
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_video.c3247 case SDL_GL_RETAINED_BACKING: in SDL_GL_SetAttribute()
3457 case SDL_GL_RETAINED_BACKING: in SDL_GL_GetAttribute()
/AliOS-Things-master/components/SDL2/src/test/
A DSDL_test_common.c887 SDL_GL_SetAttribute(SDL_GL_RETAINED_BACKING, state->gl_retained_backing); in SDLTest_CommonInit()

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