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Searched refs:SDL_GL_SetSwapInterval (Results 1 – 11 of 11) sorted by relevance

/AliOS-Things-master/components/SDL2/test/
A Dtestgl2.c293 if (SDL_GL_SetSwapInterval(-1) == 0) { in main()
296 SDL_GL_SetSwapInterval(1); in main()
300 SDL_GL_SetSwapInterval(0); /* disable vsync. */ in main()
412 SDL_GL_SetSwapInterval(swap_interval); in main()
A Dtestgles.c192 SDL_GL_SetSwapInterval(1); in main()
194 SDL_GL_SetSwapInterval(0); in main()
A Dtestgles2.c575 SDL_GL_SetSwapInterval(1); in main()
577 SDL_GL_SetSwapInterval(0); in main()
/AliOS-Things-master/components/SDL2/docs/
A DREADME-windows.md38 * SDL_GL_SetSwapInterval is currently a no op when using ANGLE. It appears
/AliOS-Things-master/components/SDL2/include/
A DSDL_video.h1241 extern DECLSPEC int SDLCALL SDL_GL_SetSwapInterval(int interval);
/AliOS-Things-master/components/SDL2/src/render/opengles/
A DSDL_render_gles.c1194 SDL_GL_SetSwapInterval(1); in GLES_CreateRenderer()
1196 SDL_GL_SetSwapInterval(0); in GLES_CreateRenderer()
/AliOS-Things-master/components/SDL2/src/dynapi/
A DSDL_dynapi_overrides.h564 #define SDL_GL_SetSwapInterval SDL_GL_SetSwapInterval_REAL macro
A DSDL_dynapi_procs.h592 SDL_DYNAPI_PROC(int,SDL_GL_SetSwapInterval,(int a),(a),return)
/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_render_gl.c1649 SDL_GL_SetSwapInterval(1); in GL_CreateRenderer()
1651 SDL_GL_SetSwapInterval(0); in GL_CreateRenderer()
/AliOS-Things-master/components/SDL2/src/render/opengles2/
A DSDL_render_gles2.c2033 SDL_GL_SetSwapInterval(1); in GLES2_CreateRenderer()
2035 SDL_GL_SetSwapInterval(0); in GLES2_CreateRenderer()
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_video.c3646 SDL_GL_SetSwapInterval(int interval) in SDL_GL_SetSwapInterval() function

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