Searched refs:SDL_GameControllerAddMapping (Results 1 – 4 of 4) sorted by relevance
146 extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping(const char* mappingString);
135 #define SDL_GameControllerAddMapping SDL_GameControllerAddMapping_REAL macro
166 SDL_DYNAPI_PROC(int,SDL_GameControllerAddMapping,(const char *a),(a),return)
1264 SDL_GameControllerAddMapping(line) > 0) { in SDL_GameControllerAddMappingsFromRW()1395 SDL_GameControllerAddMapping(const char *mappingString) in SDL_GameControllerAddMapping() function
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