Searched refs:SDL_GameControllerMappingForIndex (Results 1 – 5 of 5) sorted by relevance
160 extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForIndex(int mapping_index);
235 char *mapping = SDL_GameControllerMappingForIndex(i); in main()
620 #define SDL_GameControllerMappingForIndex SDL_GameControllerMappingForIndex_REAL macro
654 SDL_DYNAPI_PROC(char*,SDL_GameControllerMappingForIndex,(int a),(a),return)
1422 SDL_GameControllerMappingForIndex(int mapping_index) in SDL_GameControllerMappingForIndex() function
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