Searched refs:SDL_GetCurrentDisplayMode (Results 1 – 11 of 11) sorted by relevance
/AliOS-Things-master/components/SDL2/test/ |
A D | testdisplayinfo.c | 66 if (SDL_GetCurrentDisplayMode(dpy, &mode) == -1) { in main()
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A D | testgles.c | 197 SDL_GetCurrentDisplayMode(0, &mode); in main()
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A D | testgl2.c | 304 SDL_GetCurrentDisplayMode(0, &mode); in main()
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A D | testgles2.c | 580 SDL_GetCurrentDisplayMode(0, &mode); in main()
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A D | testvulkan.c | 1152 SDL_GetCurrentDisplayMode(0, &mode); in main()
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_video.h | 406 extern DECLSPEC int SDLCALL SDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode * mode);
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/AliOS-Things-master/components/SDL2/src/video/uikit/ |
A D | SDL_uikitmodes.m | 510 /* Same deal with the current mode + SDL_GetCurrentDisplayMode. */
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/AliOS-Things-master/components/SDL2/src/dynapi/ |
A D | SDL_dynapi_overrides.h | 508 #define SDL_GetCurrentDisplayMode SDL_GetCurrentDisplayMode_REAL macro
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A D | SDL_dynapi_procs.h | 536 SDL_DYNAPI_PROC(int,SDL_GetCurrentDisplayMode,(int a, SDL_DisplayMode *b),(a,b),return)
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/AliOS-Things-master/components/SDL2/docs/ |
A D | README-winrt.md | 369 if (SDL_GetCurrentDisplayMode(0, &mode) != 0) {
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/AliOS-Things-master/components/SDL2/src/video/ |
A D | SDL_video.c | 862 SDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode * mode) in SDL_GetCurrentDisplayMode() function
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