Searched refs:SDL_GetEventState (Results 1 – 20 of 20) sorted by relevance
383 return SDL_GetEventState(sdl_event_type) == SDL_ENABLE; in Emscripten_HandleMouseButton()405 return SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE; in Emscripten_HandleMouseFocus()413 return SDL_GetEventState(SDL_MOUSEWHEEL) == SDL_ENABLE; in Emscripten_HandleWheel()428 return SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE; in Emscripten_HandleFocus()461 if (!preventDefault && SDL_GetEventState(SDL_FINGERDOWN) == SDL_ENABLE) { in Emscripten_HandleTouch()569 …prevent_default = SDL_GetEventState(eventType == EMSCRIPTEN_EVENT_KEYDOWN ? SDL_KEYDOWN : SDL_KEYU… in Emscripten_HandleKey()581 …if (eventType == EMSCRIPTEN_EVENT_KEYDOWN && SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE && !is… in Emscripten_HandleKey()594 return SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE; in Emscripten_HandleKeyPress()
37 if (SDL_GetEventState(SDL_CLIPBOARDUPDATE) == SDL_ENABLE) { in SDL_SendClipboardUpdate()
48 if (SDL_GetEventState(SDL_DISPLAYEVENT) == SDL_ENABLE) { in SDL_SendDisplayEvent()
39 if (SDL_GetEventState(evtype) == SDL_ENABLE) { in SDL_SendDrop()
315 if (SDL_GetEventState(SDL_FINGERDOWN) == SDL_ENABLE) { in SDL_SendTouch()335 if (SDL_GetEventState(SDL_FINGERUP) == SDL_ENABLE) { in SDL_SendTouch()424 if (SDL_GetEventState(SDL_FINGERMOTION) == SDL_ENABLE) { in SDL_SendTouchMotion()
792 if (SDL_GetEventState(type) == SDL_ENABLE) { in SDL_SendKeyboardKeyInternal()861 if (SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE) { in SDL_SendKeyboardText()879 if (SDL_GetEventState(SDL_TEXTEDITING) == SDL_ENABLE) { in SDL_SendEditingText()
180 if (SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE) { in SDL_SendWindowEvent()
507 if (SDL_GetEventState(SDL_MULTIGESTURE) == SDL_ENABLE) { in SDL_SendGestureMulti()524 if (SDL_GetEventState(SDL_DOLLARGESTURE) == SDL_ENABLE) { in SDL_SendGestureDollar()540 if (SDL_GetEventState(SDL_DOLLARRECORD) == SDL_ENABLE) { in SDL_SendDollarRecord()
439 if (SDL_GetEventState(SDL_MOUSEMOTION) == SDL_ENABLE) {565 if (SDL_GetEventState(type) == SDL_ENABLE) {636 if (SDL_GetEventState(SDL_MOUSEWHEEL) == SDL_ENABLE) {
981 if (SDL_GetEventState(eventType) == SDL_ENABLE) { in SDL_SendAppEvent()995 if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) { in SDL_SendSysWMEvent()
1065 if (SDL_GetEventState(event.type) == SDL_ENABLE) { in SDL_PrivateJoystickAdded()1146 if (SDL_GetEventState(event.type) == SDL_ENABLE) { in SDL_PrivateJoystickRemoved()1212 if (SDL_GetEventState(SDL_JOYAXISMOTION) == SDL_ENABLE) { in SDL_PrivateJoystickAxis()1252 if (SDL_GetEventState(SDL_JOYHATMOTION) == SDL_ENABLE) { in SDL_PrivateJoystickHat()1287 if (SDL_GetEventState(SDL_JOYBALLMOTION) == SDL_ENABLE) { in SDL_PrivateJoystickBall()1342 if (SDL_GetEventState(event.type) == SDL_ENABLE) { in SDL_PrivateJoystickButton()
2215 if (SDL_GetEventState(SDL_CONTROLLERAXISMOTION) == SDL_ENABLE) { in SDL_PrivateGameControllerAxis()2275 if (SDL_GetEventState(event.type) == SDL_ENABLE) { in SDL_PrivateGameControllerButton()
317 if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) { in X11_HandleGenericEvent()709 if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) { in X11_DispatchEvent()916 if(SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE){ in X11_DispatchEvent()993 if(SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE){ in X11_DispatchEvent()1469 if(SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE){ in X11_PumpEvents()
492 if (SDL_GetEventState(SDL_SENSORUPDATE) == SDL_ENABLE) { in SDL_PrivateSensorUpdate()
58 if (SDL_GetEventState(SDL_QUIT) == SDL_ENABLE) {69 if (SDL_GetEventState(SDL_DROPFILE) == SDL_ENABLE) {
775 #define SDL_GetEventState(type) SDL_EventState(type, SDL_QUERY) macro
424 if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) { in DirectFB_PumpEventsWindow()440 if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) { in DirectFB_PumpEventsWindow()
477 if (SDL_GetEventState(SDL_AUDIODEVICEADDED) == SDL_ENABLE) { in SDL_AddAudioDevice()508 if (SDL_GetEventState(SDL_AUDIODEVICEREMOVED) == SDL_ENABLE) { in SDL_OpenedAudioDeviceDisconnected()
1377 if ((SDL_GetEventState(SDL_DROPFILE) == SDL_ENABLE) || in IsAcceptingDragAndDrop()1378 (SDL_GetEventState(SDL_DROPTEXT) == SDL_ENABLE)) { in IsAcceptingDragAndDrop()3846 return (SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE); in SDL_IsTextInputActive()
409 if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) { in WIN_WindowProc()
Completed in 45 milliseconds