Home
last modified time | relevance | path

Searched refs:SDL_GetKeyFromName (Results 1 – 5 of 5) sorted by relevance

/AliOS-Things-master/components/SDL2/test/
A Dtestautomation_keyboard.c70 result = SDL_GetKeyFromName("A"); in keyboard_getKeyFromName()
75 result = SDL_GetKeyFromName("F1"); in keyboard_getKeyFromName()
80 result = SDL_GetKeyFromName("End"); in keyboard_getKeyFromName()
85 result = SDL_GetKeyFromName("Find"); in keyboard_getKeyFromName()
90 result = SDL_GetKeyFromName("AudioStop"); in keyboard_getKeyFromName()
95 result = SDL_GetKeyFromName("NotThere"); in keyboard_getKeyFromName()
100 result = SDL_GetKeyFromName(NULL); in keyboard_getKeyFromName()
/AliOS-Things-master/components/SDL2/include/
A DSDL_keyboard.h150 extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromName(const char *name);
/AliOS-Things-master/components/SDL2/src/events/
A DSDL_keyboard.c1042 SDL_GetKeyFromName(const char *name) in SDL_GetKeyFromName() function
/AliOS-Things-master/components/SDL2/src/dynapi/
A DSDL_dynapi_overrides.h225 #define SDL_GetKeyFromName SDL_GetKeyFromName_REAL macro
A DSDL_dynapi_procs.h256 SDL_DYNAPI_PROC(SDL_Keycode,SDL_GetKeyFromName,(const char *a),(a),return)

Completed in 20 milliseconds