Searched refs:SDL_GetRelativeMouseState (Results 1 – 5 of 5) sorted by relevance
/AliOS-Things-master/components/SDL2/test/ |
A D | testautomation_mouse.c | 88 state = SDL_GetRelativeMouseState(NULL, NULL); in mouse_getRelativeMouseState() 94 state = SDL_GetRelativeMouseState(&x, NULL); in mouse_getRelativeMouseState() 101 state = SDL_GetRelativeMouseState(NULL, &y); in mouse_getRelativeMouseState() 109 state = SDL_GetRelativeMouseState(&x, &y); in mouse_getRelativeMouseState()
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_mouse.h | 121 extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
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/AliOS-Things-master/components/SDL2/src/dynapi/ |
A D | SDL_dynapi_overrides.h | 247 #define SDL_GetRelativeMouseState SDL_GetRelativeMouseState_REAL macro
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A D | SDL_dynapi_procs.h | 278 SDL_DYNAPI_PROC(Uint32,SDL_GetRelativeMouseState,(int *a, int *b),(a,b),return)
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/AliOS-Things-master/components/SDL2/src/events/ |
A D | SDL_mouse.c | 706 SDL_GetRelativeMouseState(int *x, int *y) function
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