Home
last modified time | relevance | path

Searched refs:SDL_GetRelativeMouseState (Results 1 – 5 of 5) sorted by relevance

/AliOS-Things-master/components/SDL2/test/
A Dtestautomation_mouse.c88 state = SDL_GetRelativeMouseState(NULL, NULL); in mouse_getRelativeMouseState()
94 state = SDL_GetRelativeMouseState(&x, NULL); in mouse_getRelativeMouseState()
101 state = SDL_GetRelativeMouseState(NULL, &y); in mouse_getRelativeMouseState()
109 state = SDL_GetRelativeMouseState(&x, &y); in mouse_getRelativeMouseState()
/AliOS-Things-master/components/SDL2/include/
A DSDL_mouse.h121 extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
/AliOS-Things-master/components/SDL2/src/dynapi/
A DSDL_dynapi_overrides.h247 #define SDL_GetRelativeMouseState SDL_GetRelativeMouseState_REAL macro
A DSDL_dynapi_procs.h278 SDL_DYNAPI_PROC(Uint32,SDL_GetRelativeMouseState,(int *a, int *b),(a,b),return)
/AliOS-Things-master/components/SDL2/src/events/
A DSDL_mouse.c706 SDL_GetRelativeMouseState(int *x, int *y) function

Completed in 11 milliseconds