Searched refs:SDL_GetStringBoolean (Results 1 – 6 of 6) sorted by relevance
28 extern SDL_bool SDL_GetStringBoolean(const char *value, SDL_bool default_value);
123 SDL_GetStringBoolean(const char *value, SDL_bool default_value) in SDL_GetStringBoolean() function138 return SDL_GetStringBoolean(hint, default_value); in SDL_GetHintBoolean()
102 ctx->m_bUseButtonLabels = SDL_GetStringBoolean(hint, SDL_TRUE); in SDL_GameControllerButtonReportingHintChanged()
526 SDL_bool enabled = SDL_GetStringBoolean(hint, SDL_TRUE); in SDL_HIDAPIDriverHintChanged()
660 ctx->m_bUseButtonLabels = SDL_GetStringBoolean(hint, SDL_TRUE); in SDL_GameControllerButtonReportingHintChanged()
104 mouse->touch_mouse_events = SDL_GetStringBoolean(hint, SDL_TRUE); in SDL_TouchMouseEventsChanged()118 mouse->mouse_touch_events = SDL_GetStringBoolean(hint, default_value); in SDL_MouseTouchEventsChanged()
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