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Searched refs:SDL_GetTextureColorMod (Results 1 – 5 of 5) sorted by relevance

/AliOS-Things-master/components/SDL2/include/
A DSDL_render.h318 extern DECLSPEC int SDLCALL SDL_GetTextureColorMod(SDL_Texture * texture,
/AliOS-Things-master/components/SDL2/src/dynapi/
A DSDL_dynapi_overrides.h310 #define SDL_GetTextureColorMod SDL_GetTextureColorMod_REAL macro
A DSDL_dynapi_procs.h341 SDL_DYNAPI_PROC(int,SDL_GetTextureColorMod,(SDL_Texture *a, Uint8 *b, Uint8 *c, Uint8 *d),(a,b,c,d)…
/AliOS-Things-master/components/SDL2/test/
A Dtestautomation_render.c927 ret = SDL_GetTextureColorMod( tface, &r, &g, &b ); in _hasTexColor()
/AliOS-Things-master/components/SDL2/src/render/
A DSDL_render.c1330 SDL_GetTextureColorMod(SDL_Texture * texture, Uint8 * r, Uint8 * g, in SDL_GetTextureColorMod() function

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