Searched refs:SDL_GetTextureColorMod (Results 1 – 5 of 5) sorted by relevance
/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_render.h | 318 extern DECLSPEC int SDLCALL SDL_GetTextureColorMod(SDL_Texture * texture,
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/AliOS-Things-master/components/SDL2/src/dynapi/ |
A D | SDL_dynapi_overrides.h | 310 #define SDL_GetTextureColorMod SDL_GetTextureColorMod_REAL macro
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A D | SDL_dynapi_procs.h | 341 SDL_DYNAPI_PROC(int,SDL_GetTextureColorMod,(SDL_Texture *a, Uint8 *b, Uint8 *c, Uint8 *d),(a,b,c,d)…
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/AliOS-Things-master/components/SDL2/test/ |
A D | testautomation_render.c | 927 ret = SDL_GetTextureColorMod( tface, &r, &g, &b ); in _hasTexColor()
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/AliOS-Things-master/components/SDL2/src/render/ |
A D | SDL_render.c | 1330 SDL_GetTextureColorMod(SDL_Texture * texture, Uint8 * r, Uint8 * g, in SDL_GetTextureColorMod() function
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