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Searched refs:SDL_HAT_RIGHT (Results 1 – 12 of 12) sorted by relevance

/AliOS-Things-master/components/SDL2/include/
A DSDL_joystick.h376 #define SDL_HAT_RIGHT 0x02 macro
379 #define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP)
380 #define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN)
/AliOS-Things-master/components/SDL2/test/
A Dtestjoystick.c144 if (event.jhat.value & SDL_HAT_RIGHT) in loop()
247 } else if (hat_pos & SDL_HAT_RIGHT) { in loop()
/AliOS-Things-master/components/SDL2/src/joystick/haiku/
A DSDL_haikujoystick.cc177 SDL_HAT_RIGHT, in HAIKU_JoystickUpdate()
/AliOS-Things-master/components/SDL2/src/joystick/windows/
A DSDL_mmjoystick.c293 pos |= SDL_HAT_RIGHT; in TranslatePOV()
A DSDL_dinputjoystick.c1087 SDL_HAT_UP | SDL_HAT_RIGHT, in TranslatePOV()
1088 SDL_HAT_RIGHT, in TranslatePOV()
1089 SDL_HAT_DOWN | SDL_HAT_RIGHT, in TranslatePOV()
A DSDL_xinputjoystick.c475 hat |= SDL_HAT_RIGHT; in UpdateXInputJoystickState()
A DSDL_windows_gaming_input.c587 return SDL_HAT_RIGHT; in ConvertHatValue()
/AliOS-Things-master/components/SDL2/src/joystick/bsd/
A DSDL_sysjoystick.c330 SDL_HAT_UP, SDL_HAT_RIGHTUP, SDL_HAT_RIGHT, SDL_HAT_RIGHTDOWN, in hatval_to_sdl()
/AliOS-Things-master/components/SDL2/src/joystick/darwin/
A DSDL_sysjoystick.c996 pos = SDL_HAT_RIGHT; in DARWIN_JoystickUpdate()
/AliOS-Things-master/components/SDL2/src/joystick/iphoneos/
A DSDL_sysjoystick.m617 hat |= SDL_HAT_RIGHT; field
/AliOS-Things-master/components/SDL2/src/joystick/linux/
A DSDL_sysjoystick.c898 {SDL_HAT_LEFT, SDL_HAT_CENTERED, SDL_HAT_RIGHT}, in HandleHat()
/AliOS-Things-master/components/SDL2/src/test/
A DSDL_test_common.c1386 case SDL_HAT_RIGHT: in SDLTest_PrintEvent()

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