Searched refs:SDL_HAT_RIGHT (Results 1 – 12 of 12) sorted by relevance
/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_joystick.h | 376 #define SDL_HAT_RIGHT 0x02 macro 379 #define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP) 380 #define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN)
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/AliOS-Things-master/components/SDL2/test/ |
A D | testjoystick.c | 144 if (event.jhat.value & SDL_HAT_RIGHT) in loop() 247 } else if (hat_pos & SDL_HAT_RIGHT) { in loop()
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/AliOS-Things-master/components/SDL2/src/joystick/haiku/ |
A D | SDL_haikujoystick.cc | 177 SDL_HAT_RIGHT, in HAIKU_JoystickUpdate()
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/AliOS-Things-master/components/SDL2/src/joystick/windows/ |
A D | SDL_mmjoystick.c | 293 pos |= SDL_HAT_RIGHT; in TranslatePOV()
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A D | SDL_dinputjoystick.c | 1087 SDL_HAT_UP | SDL_HAT_RIGHT, in TranslatePOV() 1088 SDL_HAT_RIGHT, in TranslatePOV() 1089 SDL_HAT_DOWN | SDL_HAT_RIGHT, in TranslatePOV()
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A D | SDL_xinputjoystick.c | 475 hat |= SDL_HAT_RIGHT; in UpdateXInputJoystickState()
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A D | SDL_windows_gaming_input.c | 587 return SDL_HAT_RIGHT; in ConvertHatValue()
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/AliOS-Things-master/components/SDL2/src/joystick/bsd/ |
A D | SDL_sysjoystick.c | 330 SDL_HAT_UP, SDL_HAT_RIGHTUP, SDL_HAT_RIGHT, SDL_HAT_RIGHTDOWN, in hatval_to_sdl()
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/AliOS-Things-master/components/SDL2/src/joystick/darwin/ |
A D | SDL_sysjoystick.c | 996 pos = SDL_HAT_RIGHT; in DARWIN_JoystickUpdate()
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/AliOS-Things-master/components/SDL2/src/joystick/iphoneos/ |
A D | SDL_sysjoystick.m | 617 hat |= SDL_HAT_RIGHT; field
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/AliOS-Things-master/components/SDL2/src/joystick/linux/ |
A D | SDL_sysjoystick.c | 898 {SDL_HAT_LEFT, SDL_HAT_CENTERED, SDL_HAT_RIGHT}, in HandleHat()
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/AliOS-Things-master/components/SDL2/src/test/ |
A D | SDL_test_common.c | 1386 case SDL_HAT_RIGHT: in SDLTest_PrintEvent()
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