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Searched refs:SDL_HAVE_YUV (Results 1 – 6 of 6) sorted by relevance

/AliOS-Things-master/components/SDL2/src/
A DSDL_internal.h115 #ifndef SDL_HAVE_YUV
116 #define SDL_HAVE_YUV !SDL_LEAN_AND_MEAN macro
/AliOS-Things-master/components/SDL2/src/render/
A DSDL_render.c1123 #if SDL_HAVE_YUV in SDL_CreateTexture()
1431 #if SDL_HAVE_YUV
1545 #if SDL_HAVE_YUV in SDL_UpdateTexture()
1560 #if SDL_HAVE_YUV
1619 #if SDL_HAVE_YUV in SDL_UpdateYUVTexture()
1681 #if SDL_HAVE_YUV
1722 #if SDL_HAVE_YUV in SDL_LockTexture()
1779 #if SDL_HAVE_YUV
1831 #if SDL_HAVE_YUV in SDL_UnlockTexture()
3191 #if SDL_HAVE_YUV in SDL_DestroyTexture()
A DSDL_yuv_sw.c25 #if SDL_HAVE_YUV
/AliOS-Things-master/components/SDL2/src/video/yuv2rgb/
A Dyuv_rgb.c5 #if SDL_HAVE_YUV
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_yuv.c59 #if SDL_HAVE_YUV
1821 #if SDL_HAVE_YUV in SDL_ConvertPixels_YUV_to_YUV()
A DSDL_surface.c1271 #if SDL_HAVE_YUV in SDL_ConvertPixels()

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