Searched refs:SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE (Results 1 – 2 of 2) sorted by relevance
619 #define SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE "SDL_JOYSTICK_HIDAPI_PS4_RUMBLE" macro
282 … ctx->rumble_supported = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, SDL_FALSE); in HIDAPI_DriverPS4_OpenJoystick()
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