Searched refs:SDL_ISPIXELFORMAT_ALPHA (Results 1 – 4 of 4) sorted by relevance
92 if(SDL_ISPIXELFORMAT_ALPHA(format->format)) { in main()
154 #define SDL_ISPIXELFORMAT_ALPHA(format) \ macro
1017 SDL_bool hasAlpha = SDL_ISPIXELFORMAT_ALPHA(format); in GetClosestSupportedFormat()1022 SDL_ISPIXELFORMAT_ALPHA(renderer->info.texture_formats[i]) == hasAlpha) { in GetClosestSupportedFormat()1212 SDL_ISPIXELFORMAT_ALPHA(renderer->info.texture_formats[i]) == needAlpha) { in SDL_CreateTextureFromSurface()
335 !SDL_ISPIXELFORMAT_ALPHA(info.texture_formats[i])) { in SDL_CreateWindowTexture()
Completed in 19 milliseconds