Home
last modified time | relevance | path

Searched refs:SDL_ISPIXELFORMAT_INDEXED (Results 1 – 8 of 8) sorted by relevance

/AliOS-Things-master/components/SDL2/src/video/
A DSDL_blit.c240 SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) { in SDL_CalculateBlit()
246 SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) { in SDL_CalculateBlit()
278 if (!SDL_ISPIXELFORMAT_INDEXED(src_format) && in SDL_CalculateBlit()
280 !SDL_ISPIXELFORMAT_INDEXED(dst_format) && in SDL_CalculateBlit()
A DSDL_pixels.c532 if (!SDL_ISPIXELFORMAT_INDEXED(pixel_format)) { in SDL_AllocFormat()
1065 if (SDL_ISPIXELFORMAT_INDEXED(srcfmt->format)) { in SDL_MapSurface()
1066 if (SDL_ISPIXELFORMAT_INDEXED(dstfmt->format)) { in SDL_MapSurface()
1087 if (SDL_ISPIXELFORMAT_INDEXED(dstfmt->format)) { in SDL_MapSurface()
A DSDL_surface.c92 if (SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) { in SDL_CreateRGBSurfaceWithFormat()
902 !SDL_ISPIXELFORMAT_INDEXED(src->format->format) ) { in SDL_LowerBlitScaled()
1219 if (SDL_ISPIXELFORMAT_INDEXED(pixel_format)) { in SDL_CreateSurfaceOnStack()
/AliOS-Things-master/components/SDL2/include/
A DSDL_pixels.h134 #define SDL_ISPIXELFORMAT_INDEXED(format) \ macro
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsmodes.c348 if (SDL_ISPIXELFORMAT_INDEXED(mode.format)) { in WIN_GetDisplayModes()
/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11modes.c380 if (SDL_ISPIXELFORMAT_INDEXED(pixelformat)) { in X11_InitModes_XRandR()
705 if (SDL_ISPIXELFORMAT_INDEXED(mode.format)) { in X11_InitModes()
/AliOS-Things-master/components/SDL2/src/video/directfb/
A DSDL_DirectFB_render.c383 if (SDL_ISPIXELFORMAT_INDEXED(data->format) in DirectFB_CreateTexture()
/AliOS-Things-master/components/SDL2/src/render/
A DSDL_render.c1060 if (SDL_ISPIXELFORMAT_INDEXED(format)) { in SDL_CreateTexture()

Completed in 19 milliseconds