Searched refs:SDL_JOYBUTTONUP (Results 1 – 7 of 7) sorted by relevance
142 case SDL_JOYBUTTONUP: in main()
165 case SDL_JOYBUTTONUP: in loop()
117 SDL_JOYBUTTONUP, /**< Joystick button released */ enumerator
1312 event.type = SDL_JOYBUTTONUP; in SDL_PrivateJoystickButton()1433 SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP, SDL_JOYDEVICEADDED, SDL_JOYDEVICEREMOVED in SDL_JoystickEventState()
392 case SDL_JOYBUTTONUP: in SDL_GameControllerEventWatcher()
259 SDL_EVENT_CASE(SDL_JOYBUTTONUP) PRINT_JBUTTON_EVENT(event); break; in SDL_LogEvent()
1413 case SDL_JOYBUTTONUP: in SDLTest_PrintEvent()
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