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Searched refs:SDL_JOYSTICK_RAWINPUT (Results 1 – 11 of 11) sorted by relevance

/AliOS-Things-master/components/SDL2/src/joystick/hidapi/
A DSDL_hidapijoystick_c.h100 #ifdef SDL_JOYSTICK_RAWINPUT
A DSDL_hidapi_xbox360.c927 #ifdef SDL_JOYSTICK_RAWINPUT
1308 #ifdef SDL_JOYSTICK_RAWINPUT
A DSDL_hidapijoystick.c422 #ifdef SDL_JOYSTICK_RAWINPUT in HIDAPI_GetDeviceDriver()
/AliOS-Things-master/components/SDL2/include/
A DSDL_config_windows.h199 #define SDL_JOYSTICK_RAWINPUT 1 macro
A DSDL_config.h.in292 #undef SDL_JOYSTICK_RAWINPUT
/AliOS-Things-master/components/SDL2/src/joystick/windows/
A DSDL_xinputjoystick.c297 #ifdef SDL_JOYSTICK_RAWINPUT in AddXInputDevice()
A DSDL_rawinputjoystick.c34 #if SDL_JOYSTICK_RAWINPUT
A DSDL_dinputjoystick.c672 #ifdef SDL_JOYSTICK_RAWINPUT in EnumJoysticksCallback()
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowswindow.c816 #if SDL_JOYSTICK_RAWINPUT in SDL_HelperWindowProc()
/AliOS-Things-master/components/SDL2/src/joystick/
A DSDL_joystick.c54 #ifdef SDL_JOYSTICK_RAWINPUT /* Before WINDOWS_ driver, as WINDOWS wants to check if this driver is…
A DSDL_gamecontroller.c470 #if SDL_JOYSTICK_RAWINPUT in SDL_PrivateGetControllerMappingForGUID()

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