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Searched refs:SDL_LOG_CATEGORY_RENDER (Results 1 – 6 of 6) sorted by relevance

/AliOS-Things-master/components/SDL2/include/
A DSDL_log.h72 SDL_LOG_CATEGORY_RENDER, enumerator
/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_shaders_gl.c366 SDL_LogError(SDL_LOG_CATEGORY_RENDER, in CompileShader()
A DSDL_render_gl.c289 SDL_LogError(SDL_LOG_CATEGORY_RENDER, "%s", message); in GL_HandleDebugMessage()
291 SDL_LogDebug(SDL_LOG_CATEGORY_RENDER, "%s", message); in GL_HandleDebugMessage()
1705 SDL_LogInfo(SDL_LOG_CATEGORY_RENDER, "OpenGL shaders: %s", in GL_CreateRenderer()
/AliOS-Things-master/components/SDL2/src/render/direct3d/
A DSDL_render_d3d.c1274 …SDL_LogError(SDL_LOG_CATEGORY_RENDER, "SDL failed to get a vertex buffer for this Direct3D 9 rende… in D3D_RunCommandQueue()
1275 SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Dropping back to a slower method."); in D3D_RunCommandQueue()
1276 …SDL_LogError(SDL_LOG_CATEGORY_RENDER, "This might be a brief hiccup, but if performance is bad, th… in D3D_RunCommandQueue()
1277 … SDL_LogError(SDL_LOG_CATEGORY_RENDER, "This error will not be logged again for this renderer."); in D3D_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/test/
A DSDL_test_common.c196 SDL_LogSetPriority(SDL_LOG_CATEGORY_RENDER, SDL_LOG_PRIORITY_VERBOSE); in SDLTest_CommonArg()
/AliOS-Things-master/components/SDL2/src/render/
A DSDL_render.c892 SDL_LogInfo(SDL_LOG_CATEGORY_RENDER, in SDL_CreateRenderer()

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