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Searched refs:SDL_LoadFile (Results 1 – 6 of 6) sorted by relevance

/AliOS-Things-master/components/SDL2/src/filesystem/unix/
A DSDL_sysfilesystem.c137 retval = SDL_LoadFile("/proc/self/exefile", NULL); in SDL_GetBasePath()
/AliOS-Things-master/components/SDL2/include/
A DSDL_rwops.h251 extern DECLSPEC void *SDLCALL SDL_LoadFile(const char *file, size_t *datasize);
/AliOS-Things-master/components/SDL2/src/dynapi/
A DSDL_dynapi_overrides.h727 #define SDL_LoadFile SDL_LoadFile_REAL macro
A DSDL_dynapi_procs.h783 SDL_DYNAPI_PROC(void*,SDL_LoadFile,(const char *a, size_t *b),(a,b),return)
/AliOS-Things-master/components/SDL2/src/file/
A DSDL_rwops.c778 SDL_LoadFile(const char *file, size_t *datasize) in SDL_LoadFile() function
/AliOS-Things-master/components/SDL2/src/joystick/
A DSDL_gamecontroller.c148 spot = file = (char *)SDL_LoadFile(hint+1, NULL); in SDL_LoadVIDPIDListFromHint()

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