Searched refs:SDL_LoadFile (Results 1 – 6 of 6) sorted by relevance
/AliOS-Things-master/components/SDL2/src/filesystem/unix/ |
A D | SDL_sysfilesystem.c | 137 retval = SDL_LoadFile("/proc/self/exefile", NULL); in SDL_GetBasePath()
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_rwops.h | 251 extern DECLSPEC void *SDLCALL SDL_LoadFile(const char *file, size_t *datasize);
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/AliOS-Things-master/components/SDL2/src/dynapi/ |
A D | SDL_dynapi_overrides.h | 727 #define SDL_LoadFile SDL_LoadFile_REAL macro
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A D | SDL_dynapi_procs.h | 783 SDL_DYNAPI_PROC(void*,SDL_LoadFile,(const char *a, size_t *b),(a,b),return)
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/AliOS-Things-master/components/SDL2/src/file/ |
A D | SDL_rwops.c | 778 SDL_LoadFile(const char *file, size_t *datasize) in SDL_LoadFile() function
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/AliOS-Things-master/components/SDL2/src/joystick/ |
A D | SDL_gamecontroller.c | 148 spot = file = (char *)SDL_LoadFile(hint+1, NULL); in SDL_LoadVIDPIDListFromHint()
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