Searched refs:SDL_MAX_RUMBLE_DURATION_MS (Results 1 – 5 of 5) sorted by relevance
145 #define SDL_MAX_RUMBLE_DURATION_MS 0xFFFF macro
898 … joystick->rumble_expiration = SDL_GetTicks() + SDL_min(duration_ms, SDL_MAX_RUMBLE_DURATION_MS); in SDL_JoystickRumble()
859 effect->replay.length = SDL_MAX_RUMBLE_DURATION_MS; in LINUX_JoystickRumble()868 effect->replay.length = SDL_MAX_RUMBLE_DURATION_MS; in LINUX_JoystickRumble()
68 effect->dwDuration = SDL_MAX_RUMBLE_DURATION_MS * 1000; /* In microseconds. */ in CreateRumbleEffectData()
463 effect->dwDuration = SDL_MAX_RUMBLE_DURATION_MS * 1000; /* In microseconds. */ in CreateRumbleEffectData()
Completed in 13 milliseconds