Searched refs:SDL_MAX_UINT16 (Results 1 – 4 of 4) sorted by relevance
40 SDL_COMPILE_TIME_ASSERT(SDL_MAX_UINT16, SDL_MAX_UINT16 == 65535); in TestTypes()
732 gamepad_state->vibration.LeftMotor = (DOUBLE)low_frequency_rumble / SDL_MAX_UINT16; in HIDAPI_DriverXbox360_RumbleJoystick()733 gamepad_state->vibration.RightMotor = (DOUBLE)high_frequency_rumble / SDL_MAX_UINT16; in HIDAPI_DriverXbox360_RumbleJoystick()1023 …s(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, ((int)(state->LeftTrigger * SDL_MAX_UINT16)) - 32768); in HIDAPI_DriverXbox360_UpdateOtherAPIs()1024 …joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, ((int)(state->RightTrigger * SDL_MAX_UINT16)) - 32768); in HIDAPI_DriverXbox360_UpdateOtherAPIs()
565 vibration.LeftMotor = (DOUBLE)low_frequency_rumble / SDL_MAX_UINT16; in WGI_JoystickRumble()566 vibration.RightMotor = (DOUBLE)high_frequency_rumble / SDL_MAX_UINT16; in WGI_JoystickRumble()
189 #define SDL_MAX_UINT16 ((Uint16)0xFFFF) /* 65535 */ macro
Completed in 10 milliseconds