Searched refs:SDL_MIN_UINT8 (Results 1 – 3 of 3) sorted by relevance
/AliOS-Things-master/components/SDL2/test/ |
A D | testplatform.c | 36 SDL_COMPILE_TIME_ASSERT(SDL_MIN_UINT8, SDL_MIN_UINT8 == 0); in TestTypes()
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/AliOS-Things-master/components/SDL2/src/joystick/hidapi/ |
A D | SDL_hidapi_switch.c | 997 …axis = (Sint16)(RemapVal(packet->rgucJoystickLeft[0], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16… in HandleInputOnlyControllerState() 1002 …axis = (Sint16)(RemapVal(packet->rgucJoystickLeft[1], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16… in HandleInputOnlyControllerState() 1007 …axis = (Sint16)(RemapVal(packet->rgucJoystickRight[0], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT1… in HandleInputOnlyControllerState() 1012 …axis = (Sint16)(RemapVal(packet->rgucJoystickRight[1], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT1… in HandleInputOnlyControllerState()
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_stdinc.h | 178 #define SDL_MIN_UINT8 ((Uint8)0x00) /* 0 */ macro
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