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Searched refs:SDL_MasksToPixelFormatEnum (Results 1 – 7 of 7) sorted by relevance

/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsframebuffer.c66 *format = SDL_MasksToPixelFormatEnum(bpp, masks[0], masks[1], masks[2], 0); in WIN_CreateWindowFramebuffer()
/AliOS-Things-master/components/SDL2/include/
A DSDL_pixels.h374 extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
/AliOS-Things-master/components/SDL2/src/dynapi/
A DSDL_dynapi_overrides.h279 #define SDL_MasksToPixelFormatEnum SDL_MasksToPixelFormatEnum_REAL macro
A DSDL_dynapi_procs.h310 SDL_DYNAPI_PROC(Uint32,SDL_MasksToPixelFormatEnum,(int a, Uint32 b, Uint32 c, Uint32 d, Uint32 e),(…
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_pixels.c294 SDL_MasksToPixelFormatEnum(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, in SDL_MasksToPixelFormatEnum() function
A DSDL_surface.c162 format = SDL_MasksToPixelFormatEnum(depth, Rmask, Gmask, Bmask, Amask); in SDL_CreateRGBSurface()
/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11modes.c124 return SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask); in X11_GetPixelFormatFromVisualInfo()

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