Searched refs:SDL_OpenAudioDevice (Results 1 – 9 of 9) sorted by relevance
/AliOS-Things-master/components/SDL2/test/ |
A D | testaudiocapture.c | 136 devid_out = SDL_OpenAudioDevice(NULL, SDL_FALSE, &wanted, &spec, SDL_AUDIO_ALLOW_ANY_CHANGE); in main() 148 devid_in = SDL_OpenAudioDevice(argv[1], SDL_TRUE, &spec, &spec, 0); in main()
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A D | testmultiaudio.c | 95 cbd[0].dev = SDL_OpenAudioDevice(devname, 0, &spec, NULL, 0); in test_multi_audio() 123 cbd[i].dev = SDL_OpenAudioDevice(devname, 0, &spec, NULL, 0); in test_multi_audio()
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A D | loopwave.c | 60 device = SDL_OpenAudioDevice(NULL, SDL_FALSE, &wave.spec, NULL, 0); in open_audio()
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A D | testaudiohotplug.c | 109 dev = SDL_OpenAudioDevice(name, 0, &spec, NULL, 0); in iteration()
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A D | testautomation_audio.c | 724 …id = SDL_OpenAudioDevice((const char *)device, 0, &desired, &obtained, SDL_AUDIO_ALLOW_ANY_CHANGE); in audio_openCloseAndGetAudioStatus() 782 …id = SDL_OpenAudioDevice((const char *)device, 0, &desired, &obtained, SDL_AUDIO_ALLOW_ANY_CHANGE); in audio_lockUnlockOpenAudioDevice() 944 …id = SDL_OpenAudioDevice((const char *)device, 0, &desired, &obtained, SDL_AUDIO_ALLOW_ANY_CHANGE); in audio_openCloseAudioDeviceConnected()
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_audio.h | 376 extern DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(const char
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/AliOS-Things-master/components/SDL2/src/dynapi/ |
A D | SDL_dynapi_overrides.h | 81 #define SDL_OpenAudioDevice SDL_OpenAudioDevice_REAL macro
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A D | SDL_dynapi_procs.h | 112 SDL_DYNAPI_PROC(SDL_AudioDeviceID,SDL_OpenAudioDevice,(const char *a, int b, const SDL_AudioSpec *c…
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/AliOS-Things-master/components/SDL2/src/audio/ |
A D | SDL_audio.c | 1500 SDL_OpenAudioDevice(const char *device, int iscapture, in SDL_OpenAudioDevice() function
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