/AliOS-Things-master/components/SDL2/test/ |
A D | testrendertarget.c | 109 … A = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, 1, 1); in DrawComposite() 112 … B = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, 1, 1); in DrawComposite() 123 SDL_RenderReadPixels(s->renderer, NULL, SDL_PIXELFORMAT_ARGB8888, &P, sizeof(P)); in DrawComposite() 134 …target = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, viewpo… in DrawComposite() 189 …target = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, viewpo… in Draw()
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A D | teststreaming.c | 167 …MooseTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, … in main()
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A D | testrendercopyex.c | 107 …target = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, viewpo… in Draw()
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A D | testautomation_pixels.c | 42 SDL_PIXELFORMAT_ARGB8888,
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A D | testautomation_surface.c | 332 SDL_PIXELFORMAT_ARGB8888, in surface_testCompleteSurfaceConversion()
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A D | testyuv.c | 299 rgb_format = SDL_PIXELFORMAT_ARGB8888; in main()
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/AliOS-Things-master/components/SDL2/src/video/android/ |
A D | SDL_androidmouse.c | 94 converted = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_ARGB8888, 0); in Android_CreateCursor() 124 …SDL_Surface *empty_surface = SDL_CreateRGBSurfaceWithFormat(0, 1, 1, 32, SDL_PIXELFORMAT_ARGB8888); in Android_CreateEmptyCursor()
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_pixels.h | 257 SDL_PIXELFORMAT_ARGB8888 = enumerator 276 SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_ARGB8888, 282 SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888,
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/AliOS-Things-master/components/SDL2/src/video/ |
A D | SDL_blit_auto.c | 7562 …{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB8… 7583 …{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR8… 7590 …{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB… 7597 …{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB… 7604 …{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_AR… 7605 …{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MO… 7606 …{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MO… 7607 …{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE… 7608 …{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE… 7609 …{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE… [all …]
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A D | SDL_yuv.c | 215 case SDL_PIXELFORMAT_ARGB8888: in yuv_rgb_sse() 247 case SDL_PIXELFORMAT_ARGB8888: in yuv_rgb_sse() 278 case SDL_PIXELFORMAT_ARGB8888: in yuv_rgb_sse() 319 case SDL_PIXELFORMAT_ARGB8888: in yuv_rgb_std() 351 case SDL_PIXELFORMAT_ARGB8888: in yuv_rgb_std() 382 case SDL_PIXELFORMAT_ARGB8888: in yuv_rgb_std() 425 if (dst_format != SDL_PIXELFORMAT_ARGB8888) { in SDL_ConvertPixels_YUV_to_RGB() 436 …ertPixels_YUV_to_RGB(width, height, src_format, src, src_pitch, SDL_PIXELFORMAT_ARGB8888, tmp, tmp… in SDL_ConvertPixels_YUV_to_RGB() 443 …ret = SDL_ConvertPixels(width, height, SDL_PIXELFORMAT_ARGB8888, tmp, tmp_pitch, dst_format, dst, … in SDL_ConvertPixels_YUV_to_RGB() 814 if (src_format == SDL_PIXELFORMAT_ARGB8888) { in SDL_ConvertPixels_RGB_to_YUV() [all …]
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A D | SDL_pixels.c | 116 CASE(SDL_PIXELFORMAT_ARGB8888) in SDL_GetPixelFormatName() 469 return SDL_PIXELFORMAT_ARGB8888; in SDL_MasksToPixelFormatEnum()
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/AliOS-Things-master/components/SDL2/src/video/x11/ |
A D | SDL_x11mouse.c | 106 SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888); in X11_CreateXCursorCursor() 145 SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888); in X11_CreatePixmapCursor()
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/AliOS-Things-master/components/SDL2/src/render/opengles2/ |
A D | SDL_render_gles2.c | 1096 case SDL_PIXELFORMAT_ARGB8888: in SetCopyState() 1109 case SDL_PIXELFORMAT_ARGB8888: in SetCopyState() 1123 case SDL_PIXELFORMAT_ARGB8888: in SetCopyState() 1136 case SDL_PIXELFORMAT_ARGB8888: in SetCopyState() 1165 case SDL_PIXELFORMAT_ARGB8888: in SetCopyState() 1202 …l colorswap = (renderer->target && (renderer->target->format == SDL_PIXELFORMAT_ARGB8888 || render… in GLES2_RunCommandQueue() 1410 case SDL_PIXELFORMAT_ARGB8888: in GLES2_CreateTexture() 2160 SDL_PIXELFORMAT_ARGB8888,
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/AliOS-Things-master/components/SDL2/src/video/windows/ |
A D | SDL_windowsmouse.c | 135 SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888); in WIN_CreateCursor()
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/AliOS-Things-master/components/SDL2/src/video/wayland/ |
A D | SDL_waylandmouse.c | 165 SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888); in Wayland_CreateCursor()
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/AliOS-Things-master/components/SDL2/src/video/vivante/ |
A D | SDL_vivantevideo.c | 166 current_mode.format = SDL_PIXELFORMAT_ARGB8888; in VIVANTE_AddVideoDisplays()
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/AliOS-Things-master/components/SDL2/src/video/directfb/ |
A D | SDL_DirectFB_video.c | 315 …{ DSPF_ARGB, SDL_PIXELFORMAT_ARGB8888 }, /* 32 bit ARGB (4 byte, alpha 8@24, red 8@16, …
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A D | SDL_DirectFB_mouse.c | 144 SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888); in DirectFB_CreateCursor()
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A D | SDL_DirectFB_modes.c | 290 mode.format = SDL_PIXELFORMAT_ARGB8888; in DirectFB_GetDisplayModes()
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A D | SDL_DirectFB_window.c | 210 SDL_InitFormat(&format, SDL_PIXELFORMAT_ARGB8888); in DirectFB_SetWindowIcon()
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/AliOS-Things-master/components/SDL2/src/video/raspberry/ |
A D | SDL_rpimouse.c | 72 SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888); in RPI_CreateCursor()
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/AliOS-Things-master/components/SDL2/src/video/kmsdrm/ |
A D | SDL_kmsdrmvideo.c | 597 display.desktop_mode.format = SDL_PIXELFORMAT_ARGB8888; in KMSDRM_VideoInit() 727 mode.format = SDL_PIXELFORMAT_ARGB8888; in KMSDRM_GetDisplayModes()
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A D | SDL_kmsdrmmouse.c | 146 case SDL_PIXELFORMAT_ARGB8888: in KMSDRM_CreateCursor()
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/AliOS-Things-master/components/SDL2/src/render/opengl/ |
A D | SDL_render_gl.c | 407 case SDL_PIXELFORMAT_ARGB8888: in convert_format() 560 && texture->format == SDL_PIXELFORMAT_ARGB8888 in GL_CreateTexture() 1052 … if (texture->format == SDL_PIXELFORMAT_ABGR8888 || texture->format == SDL_PIXELFORMAT_ARGB8888) { in SetCopyState() 1352 Uint32 temp_format = renderer->target ? renderer->target->format : SDL_PIXELFORMAT_ARGB8888; in GL_RenderReadPixels() 1774 SDL_PIXELFORMAT_ARGB8888,
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/AliOS-Things-master/components/SDL2/src/events/ |
A D | SDL_mouse.c | 958 if (surface->format->format != SDL_PIXELFORMAT_ARGB8888) { 959 temp = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_ARGB8888, 0);
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