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Searched refs:SDL_PIXELFORMAT_ARGB8888 (Results 1 – 25 of 39) sorted by relevance

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/AliOS-Things-master/components/SDL2/test/
A Dtestrendertarget.c109 … A = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, 1, 1); in DrawComposite()
112 … B = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, 1, 1); in DrawComposite()
123 SDL_RenderReadPixels(s->renderer, NULL, SDL_PIXELFORMAT_ARGB8888, &P, sizeof(P)); in DrawComposite()
134 …target = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, viewpo… in DrawComposite()
189 …target = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, viewpo… in Draw()
A Dteststreaming.c167 …MooseTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, … in main()
A Dtestrendercopyex.c107 …target = SDL_CreateTexture(s->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, viewpo… in Draw()
A Dtestautomation_pixels.c42 SDL_PIXELFORMAT_ARGB8888,
A Dtestautomation_surface.c332 SDL_PIXELFORMAT_ARGB8888, in surface_testCompleteSurfaceConversion()
A Dtestyuv.c299 rgb_format = SDL_PIXELFORMAT_ARGB8888; in main()
/AliOS-Things-master/components/SDL2/src/video/android/
A DSDL_androidmouse.c94 converted = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_ARGB8888, 0); in Android_CreateCursor()
124 …SDL_Surface *empty_surface = SDL_CreateRGBSurfaceWithFormat(0, 1, 1, 32, SDL_PIXELFORMAT_ARGB8888); in Android_CreateEmptyCursor()
/AliOS-Things-master/components/SDL2/include/
A DSDL_pixels.h257 SDL_PIXELFORMAT_ARGB8888 = enumerator
276 SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_ARGB8888,
282 SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888,
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_blit_auto.c7562 …{ SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_RGB8…
7583 …{ SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_BGR8…
7590 …{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_RGB888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB…
7597 …{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_BGR888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_ARGB…
7604 …{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_NEAREST), SDL_CPU_ANY, SDL_Blit_AR…
7605 …{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MO…
7606 …{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MO…
7607 …{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE…
7608 …{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE…
7609 …{ SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_ARGB8888, (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE…
[all …]
A DSDL_yuv.c215 case SDL_PIXELFORMAT_ARGB8888: in yuv_rgb_sse()
247 case SDL_PIXELFORMAT_ARGB8888: in yuv_rgb_sse()
278 case SDL_PIXELFORMAT_ARGB8888: in yuv_rgb_sse()
319 case SDL_PIXELFORMAT_ARGB8888: in yuv_rgb_std()
351 case SDL_PIXELFORMAT_ARGB8888: in yuv_rgb_std()
382 case SDL_PIXELFORMAT_ARGB8888: in yuv_rgb_std()
425 if (dst_format != SDL_PIXELFORMAT_ARGB8888) { in SDL_ConvertPixels_YUV_to_RGB()
436 …ertPixels_YUV_to_RGB(width, height, src_format, src, src_pitch, SDL_PIXELFORMAT_ARGB8888, tmp, tmp… in SDL_ConvertPixels_YUV_to_RGB()
443 …ret = SDL_ConvertPixels(width, height, SDL_PIXELFORMAT_ARGB8888, tmp, tmp_pitch, dst_format, dst, … in SDL_ConvertPixels_YUV_to_RGB()
814 if (src_format == SDL_PIXELFORMAT_ARGB8888) { in SDL_ConvertPixels_RGB_to_YUV()
[all …]
A DSDL_pixels.c116 CASE(SDL_PIXELFORMAT_ARGB8888) in SDL_GetPixelFormatName()
469 return SDL_PIXELFORMAT_ARGB8888; in SDL_MasksToPixelFormatEnum()
/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11mouse.c106 SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888); in X11_CreateXCursorCursor()
145 SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888); in X11_CreatePixmapCursor()
/AliOS-Things-master/components/SDL2/src/render/opengles2/
A DSDL_render_gles2.c1096 case SDL_PIXELFORMAT_ARGB8888: in SetCopyState()
1109 case SDL_PIXELFORMAT_ARGB8888: in SetCopyState()
1123 case SDL_PIXELFORMAT_ARGB8888: in SetCopyState()
1136 case SDL_PIXELFORMAT_ARGB8888: in SetCopyState()
1165 case SDL_PIXELFORMAT_ARGB8888: in SetCopyState()
1202 …l colorswap = (renderer->target && (renderer->target->format == SDL_PIXELFORMAT_ARGB8888 || render… in GLES2_RunCommandQueue()
1410 case SDL_PIXELFORMAT_ARGB8888: in GLES2_CreateTexture()
2160 SDL_PIXELFORMAT_ARGB8888,
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsmouse.c135 SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888); in WIN_CreateCursor()
/AliOS-Things-master/components/SDL2/src/video/wayland/
A DSDL_waylandmouse.c165 SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888); in Wayland_CreateCursor()
/AliOS-Things-master/components/SDL2/src/video/vivante/
A DSDL_vivantevideo.c166 current_mode.format = SDL_PIXELFORMAT_ARGB8888; in VIVANTE_AddVideoDisplays()
/AliOS-Things-master/components/SDL2/src/video/directfb/
A DSDL_DirectFB_video.c315 …{ DSPF_ARGB, SDL_PIXELFORMAT_ARGB8888 }, /* 32 bit ARGB (4 byte, alpha 8@24, red 8@16, …
A DSDL_DirectFB_mouse.c144 SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888); in DirectFB_CreateCursor()
A DSDL_DirectFB_modes.c290 mode.format = SDL_PIXELFORMAT_ARGB8888; in DirectFB_GetDisplayModes()
A DSDL_DirectFB_window.c210 SDL_InitFormat(&format, SDL_PIXELFORMAT_ARGB8888); in DirectFB_SetWindowIcon()
/AliOS-Things-master/components/SDL2/src/video/raspberry/
A DSDL_rpimouse.c72 SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888); in RPI_CreateCursor()
/AliOS-Things-master/components/SDL2/src/video/kmsdrm/
A DSDL_kmsdrmvideo.c597 display.desktop_mode.format = SDL_PIXELFORMAT_ARGB8888; in KMSDRM_VideoInit()
727 mode.format = SDL_PIXELFORMAT_ARGB8888; in KMSDRM_GetDisplayModes()
A DSDL_kmsdrmmouse.c146 case SDL_PIXELFORMAT_ARGB8888: in KMSDRM_CreateCursor()
/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_render_gl.c407 case SDL_PIXELFORMAT_ARGB8888: in convert_format()
560 && texture->format == SDL_PIXELFORMAT_ARGB8888 in GL_CreateTexture()
1052 … if (texture->format == SDL_PIXELFORMAT_ABGR8888 || texture->format == SDL_PIXELFORMAT_ARGB8888) { in SetCopyState()
1352 Uint32 temp_format = renderer->target ? renderer->target->format : SDL_PIXELFORMAT_ARGB8888; in GL_RenderReadPixels()
1774 SDL_PIXELFORMAT_ARGB8888,
/AliOS-Things-master/components/SDL2/src/events/
A DSDL_mouse.c958 if (surface->format->format != SDL_PIXELFORMAT_ARGB8888) {
959 temp = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_ARGB8888, 0);

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