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Searched refs:SDL_PIXELFORMAT_NV12 (Results 1 – 13 of 13) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/
A DSDL_yuv_sw.c43 case SDL_PIXELFORMAT_NV12: in SDL_SW_CreateYUVTexture()
79 case SDL_PIXELFORMAT_NV12: /**< Planar mode: Y + U/V interleaved (2 planes) */ in SDL_SW_CreateYUVTexture()
114 case SDL_PIXELFORMAT_NV12: in SDL_SW_CreateYUVTexture()
210 case SDL_PIXELFORMAT_NV12: in SDL_SW_UpdateYUVTexture()
310 case SDL_PIXELFORMAT_NV12: in SDL_SW_LockYUVTexture()
/AliOS-Things-master/components/SDL2/test/
A Dtestyuv_cvt.c101 case SDL_PIXELFORMAT_NV12: in ConvertRGBtoPlanar2x2()
268 case SDL_PIXELFORMAT_NV12: in ConvertRGBtoYUV()
288 case SDL_PIXELFORMAT_NV12: in CalculateYUVPitch()
A Dtestyuv.c119 SDL_PIXELFORMAT_NV12, in run_automated_tests()
289 yuv_format = SDL_PIXELFORMAT_NV12; in main()
A Dtestautomation_pixels.c92 SDL_PIXELFORMAT_NV12,
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_yuv.c83 format == SDL_PIXELFORMAT_NV12 || in IsPlanar2x2Format()
116 case SDL_PIXELFORMAT_NV12: in GetYUVPlanes()
163 case SDL_PIXELFORMAT_NV12: in GetYUVPlanes()
259 if (src_format == SDL_PIXELFORMAT_NV12 || in yuv_rgb_sse()
363 if (src_format == SDL_PIXELFORMAT_NV12 || in yuv_rgb_std()
547 case SDL_PIXELFORMAT_NV12: in SDL_ConvertPixels_ARGB8888_to_YUV()
618 else if (dst_format == SDL_PIXELFORMAT_NV12) in SDL_ConvertPixels_ARGB8888_to_YUV()
1176 case SDL_PIXELFORMAT_NV12: in SDL_ConvertPixels_Planar2x2_to_Planar2x2()
1188 case SDL_PIXELFORMAT_NV12: in SDL_ConvertPixels_Planar2x2_to_Planar2x2()
1196 case SDL_PIXELFORMAT_NV12: in SDL_ConvertPixels_Planar2x2_to_Planar2x2()
[all …]
A DSDL_pixels.c126 CASE(SDL_PIXELFORMAT_NV12) in SDL_GetPixelFormatName()
/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_render_gl.c421 case SDL_PIXELFORMAT_NV12: in convert_format()
480 if (texture->format == SDL_PIXELFORMAT_NV12 || in GL_CreateTexture()
613 if (texture->format == SDL_PIXELFORMAT_NV12 || in GL_CreateTexture()
783 if (texture->format == SDL_PIXELFORMAT_NV12 || in GL_SetTextureScaleMode()
1064 } else if (texture->format == SDL_PIXELFORMAT_NV12) { in SetCopyState()
1073 } else if (texture->format == SDL_PIXELFORMAT_NV12) { in SetCopyState()
1082 } else if (texture->format == SDL_PIXELFORMAT_NV12) { in SetCopyState()
1712 renderer->info.texture_formats[renderer->info.num_texture_formats++] = SDL_PIXELFORMAT_NV12; in GL_CreateRenderer()
/AliOS-Things-master/components/SDL2/include/
A DSDL_pixels.h296 SDL_PIXELFORMAT_NV12 = /**< Planar mode: Y + U/V interleaved (2 planes) */ enumerator
/AliOS-Things-master/components/SDL2/src/render/direct3d11/
A DSDL_render_d3d11.c214 case SDL_PIXELFORMAT_NV12: /* For the Y texture */ in SDLPixelFormatToDXGIFormat()
1128 if (texture->format == SDL_PIXELFORMAT_NV12 || in D3D11_CreateTexture()
2173 shader = texture->format == SDL_PIXELFORMAT_NV12 ? SHADER_NV12_JPEG : SHADER_NV21_JPEG; in D3D11_SetCopyState()
2176 … shader = texture->format == SDL_PIXELFORMAT_NV12 ? SHADER_NV12_BT601 : SHADER_NV21_BT601; in D3D11_SetCopyState()
2179 … shader = texture->format == SDL_PIXELFORMAT_NV12 ? SHADER_NV12_BT709 : SHADER_NV21_BT709; in D3D11_SetCopyState()
2586 SDL_PIXELFORMAT_NV12,
/AliOS-Things-master/components/SDL2/src/render/opengles2/
A DSDL_render_gles2.c1148 case SDL_PIXELFORMAT_NV12: in SetCopyState()
1181 case SDL_PIXELFORMAT_NV12: in SetCopyState()
1419 case SDL_PIXELFORMAT_NV12: in GLES2_CreateTexture()
1453 …data->nv12 = ((texture->format == SDL_PIXELFORMAT_NV12) || (texture->format == SDL_PIXELFORMAT_NV2… in GLES2_CreateTexture()
2116 renderer->info.texture_formats[renderer->info.num_texture_formats++] = SDL_PIXELFORMAT_NV12; in GLES2_CreateRenderer()
/AliOS-Things-master/components/SDL2/src/render/metal/
A DSDL_render_metal.m564 case SDL_PIXELFORMAT_NV12:
592 …BOOL nv12 = (texture->format == SDL_PIXELFORMAT_NV12) || (texture->format == SDL_PIXELFORMAT_NV21);
630 } else if (texture->format == SDL_PIXELFORMAT_NV12) {
1902 SDL_PIXELFORMAT_NV12,
/AliOS-Things-master/components/SDL2/src/test/
A DSDL_test_common.c717 case SDL_PIXELFORMAT_NV12: in SDLTest_PrintPixelFormat()
/AliOS-Things-master/components/SDL2/src/render/direct3d/
A DSDL_render_d3d.c207 case SDL_PIXELFORMAT_NV12: in PixelFormatToD3DFMT()

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