Searched refs:SDL_PauseAudioDevice (Results 1 – 8 of 8) sorted by relevance
/AliOS-Things-master/components/SDL2/test/ |
A D | testaudiocapture.c | 41 SDL_PauseAudioDevice(devid_out, SDL_TRUE); in loop() 42 SDL_PauseAudioDevice(devid_in, SDL_FALSE); in loop() 46 SDL_PauseAudioDevice(devid_in, SDL_TRUE); in loop() 47 SDL_PauseAudioDevice(devid_out, SDL_FALSE); in loop() 63 SDL_PauseAudioDevice(devid_in, 1); in loop() 65 SDL_PauseAudioDevice(devid_out, 1); in loop()
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A D | testmultiaudio.c | 60 SDL_PauseAudioDevice(cbd[0].dev, 1); in loop() 99 SDL_PauseAudioDevice(cbd[0].dev, 0); in test_multi_audio() 110 SDL_PauseAudioDevice(cbd[0].dev, 1); in test_multi_audio() 131 SDL_PauseAudioDevice(cbd[i].dev, 0); in test_multi_audio() 153 SDL_PauseAudioDevice(cbd[i].dev, 1); in test_multi_audio()
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A D | loopwave.c | 69 SDL_PauseAudioDevice(device, SDL_FALSE); in open_audio()
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A D | testaudiohotplug.c | 114 SDL_PauseAudioDevice(dev, 0); in iteration()
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_audio.h | 418 extern DECLSPEC void SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev,
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/AliOS-Things-master/components/SDL2/src/audio/ |
A D | SDL_audio.c | 1531 SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on) in SDL_PauseAudioDevice() function 1544 SDL_PauseAudioDevice(1, pause_on); in SDL_PauseAudio()
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/AliOS-Things-master/components/SDL2/src/dynapi/ |
A D | SDL_dynapi_overrides.h | 85 #define SDL_PauseAudioDevice SDL_PauseAudioDevice_REAL macro
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A D | SDL_dynapi_procs.h | 116 SDL_DYNAPI_PROC(void,SDL_PauseAudioDevice,(SDL_AudioDeviceID a, int b),(a,b),)
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