/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_rect.h | 48 typedef struct SDL_Point struct 52 } SDL_Point; typedef 99 SDL_FORCE_INLINE SDL_bool SDL_PointInRect(const SDL_Point *p, const SDL_Rect *r) in SDL_PointInRect() 151 extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points,
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A D | SDL_render.h | 779 const SDL_Point * points, 806 const SDL_Point * points, 895 const SDL_Point *center,
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A D | SDL_video.h | 1044 const SDL_Point *area,
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/AliOS-Things-master/components/SDL2/src/render/software/ |
A D | SDL_drawpoint.h | 29 extern int SDL_DrawPoints(SDL_Surface * dst, const SDL_Point * points, int count, Uint32 color);
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A D | SDL_drawline.h | 29 extern int SDL_DrawLines(SDL_Surface * dst, const SDL_Point * points, int count, Uint32 color);
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A D | SDL_blendpoint.h | 29 extern int SDL_BlendPoints(SDL_Surface * dst, const SDL_Point * points, int count, SDL_BlendMode bl…
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A D | SDL_blendline.h | 29 extern int SDL_BlendLines(SDL_Surface * dst, const SDL_Point * points, int count, SDL_BlendMode ble…
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A D | SDL_render_sw.c | 209 …SDL_Point *verts = (SDL_Point *) SDL_AllocateRenderVertices(renderer, count * sizeof (SDL_Point), … in SW_QueueDrawPoints() 661 … const SDL_Point *verts = (SDL_Point *) (((Uint8 *) vertices) + cmd->data.draw.first); in SW_RunCommandQueue() 678 … const SDL_Point *verts = (SDL_Point *) (((Uint8 *) vertices) + cmd->data.draw.first); in SW_RunCommandQueue()
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A D | SDL_drawpoint.c | 65 SDL_DrawPoints(SDL_Surface * dst, const SDL_Point * points, int count, in SDL_DrawPoints()
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A D | SDL_drawline.c | 166 SDL_DrawLines(SDL_Surface * dst, const SDL_Point * points, int count, in SDL_DrawLines()
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A D | SDL_blendpoint.c | 278 SDL_BlendPoints(SDL_Surface * dst, const SDL_Point * points, int count, in SDL_BlendPoints()
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A D | SDL_blendline.c | 831 SDL_BlendLines(SDL_Surface * dst, const SDL_Point * points, int count, in SDL_BlendLines()
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/AliOS-Things-master/components/SDL2/test/ |
A D | testautomation_rect.c | 962 SDL_Point refPoints[16]; in rect_testEnclosePoints() 963 SDL_Point points[16]; in rect_testEnclosePoints() 1033 SDL_Point refPoints[8]; in rect_testEnclosePointsRepeatedInput() 1034 SDL_Point points[8]; in rect_testEnclosePointsRepeatedInput() 1108 SDL_Point refPoints[16]; in rect_testEnclosePointsWithClipping() 1109 SDL_Point points[16]; in rect_testEnclosePointsWithClipping() 1206 SDL_Point points[1]; in rect_testEnclosePointsParam() 1213 anyEnclosed = SDL_EnclosePoints((SDL_Point *)NULL, 1, (const SDL_Rect *)&clip, &result); in rect_testEnclosePointsParam() 1215 anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, 0, (const SDL_Rect *)&clip, &result); in rect_testEnclosePointsParam() 1218 …anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, count, (const SDL_Rect *)&clip, &result… in rect_testEnclosePointsParam() [all …]
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A D | testrendercopyex.c | 102 SDL_Point *center=NULL; in Draw() 103 SDL_Point origin = {0,0}; in Draw()
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A D | testhittesting.c | 18 hitTest(SDL_Window *window, const SDL_Point *pt, void *data) in hitTest()
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/AliOS-Things-master/components/SDL2/src/video/x11/ |
A D | SDL_x11video.h | 134 SDL_Point global_mouse_position;
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A D | SDL_x11events.c | 448 InitiateWindowMove(_THIS, const SDL_WindowData *data, const SDL_Point *point) in InitiateWindowMove() 474 InitiateWindowResize(_THIS, const SDL_WindowData *data, const SDL_Point *point, int direction) in InitiateWindowResize() 508 const SDL_Point point = { xev->xbutton.x, xev->xbutton.y }; in ProcessHitTest()
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/AliOS-Things-master/components/SDL2/src/video/ |
A D | SDL_rect.c | 192 SDL_EnclosePoints(const SDL_Point * points, int count, const SDL_Rect * clip, in SDL_EnclosePoints()
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A D | SDL_video.c | 1059 SDL_Point center; in SDL_GetWindowDisplayIndex() 1060 SDL_Point delta; in SDL_GetWindowDisplayIndex()
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/AliOS-Things-master/components/SDL2/src/video/windows/ |
A D | SDL_windowsevents.c | 615 static SDL_Point lastMousePoint; in WIN_WindowProc() 1084 const SDL_Point point = { (int) winpoint.x, (int) winpoint.y }; in WIN_WindowProc()
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/AliOS-Things-master/components/SDL2/src/dynapi/ |
A D | SDL_dynapi_procs.h | 327 SDL_DYNAPI_PROC(SDL_bool,SDL_EnclosePoints,(const SDL_Point *a, int b, const SDL_Rect *c, SDL_Rect … 367 SDL_DYNAPI_PROC(int,SDL_RenderDrawPoints,(SDL_Renderer *a, const SDL_Point *b, int c),(a,b,c),retur… 369 SDL_DYNAPI_PROC(int,SDL_RenderDrawLines,(SDL_Renderer *a, const SDL_Point *b, int c),(a,b,c),return) 375 …Texture *b, const SDL_Rect *c, const SDL_Rect *d, const double e, const SDL_Point *f, const SDL_Re…
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/AliOS-Things-master/components/SDL2/src/render/ |
A D | SDL_render.c | 2288 const SDL_Point * points, const int count) in RenderDrawPointsWithRects() 2315 const SDL_Point * points, int count) in SDL_RenderDrawPoints() 2450 const SDL_Point * points, const int count) in RenderDrawLinesWithRects() 2560 const SDL_Point * points, int count) in SDL_RenderDrawLines() 3009 const double angle, const SDL_Point *center, const SDL_RendererFlip flip) in SDL_RenderCopyEx()
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/AliOS-Things-master/components/SDL2/src/video/cocoa/ |
A D | SDL_cocoamouse.m | 202 const SDL_Point pt = { x, y };
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/AliOS-Things-master/components/SDL2/src/video/wayland/ |
A D | SDL_waylandevents.c | 287 const SDL_Point point = { wl_fixed_to_int(input->sx_w), wl_fixed_to_int(input->sy_w) }; in ProcessHitTest()
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/AliOS-Things-master/components/SDL2/src/test/ |
A D | SDL_test_common.c | 789 SDLTest_ExampleHitTestCallback(SDL_Window *win, const SDL_Point *area, void *data) in SDLTest_ExampleHitTestCallback()
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