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Searched refs:SDL_PrivateShouldQuitSubsystem (Results 1 – 1 of 1) sorted by relevance

/AliOS-Things-master/components/SDL2/src/
A DSDL.c123 SDL_PrivateShouldQuitSubsystem(Uint32 subsystem) { in SDL_PrivateShouldQuitSubsystem() function
300 if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_SENSOR)) { in SDL_QuitSubSystem()
312 if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_GAMECONTROLLER)) { in SDL_QuitSubSystem()
322 if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_JOYSTICK)) { in SDL_QuitSubSystem()
331 if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_HAPTIC)) { in SDL_QuitSubSystem()
340 if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_AUDIO)) { in SDL_QuitSubSystem()
352 if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_VIDEO)) { in SDL_QuitSubSystem()
361 if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_TIMER)) { in SDL_QuitSubSystem()
370 if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_EVENTS)) { in SDL_QuitSubSystem()

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