Searched refs:SDL_RENDERCMD_COPY (Results 1 – 11 of 11) sorted by relevance
76 SDL_RENDERCMD_COPY, enumerator
184 case SDL_RENDERCMD_COPY: in DebugLogRenderCommands()521 SDL_RenderCommand *cmd = PrepQueueCmdDrawTexture(renderer, texture, SDL_RENDERCMD_COPY); in QueueCmdCopy()
806 case SDL_RENDERCMD_COPY: { in PSP_RunCommandQueue()
706 case SDL_RENDERCMD_COPY: { in SW_RunCommandQueue()
754 case SDL_RENDERCMD_COPY: { in DirectFB_RunCommandQueue()
929 case SDL_RENDERCMD_COPY: { in GLES_RunCommandQueue()
1396 case SDL_RENDERCMD_COPY: { in D3D_RunCommandQueue()
1280 case SDL_RENDERCMD_COPY: { in GL_RunCommandQueue()
1323 case SDL_RENDERCMD_COPY: in GLES2_RunCommandQueue()
2291 case SDL_RENDERCMD_COPY: { in D3D11_RunCommandQueue()
1448 case SDL_RENDERCMD_COPY: {
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