Searched refs:SDL_RENDERCMD_DRAW_POINTS (Results 1 – 11 of 11) sorted by relevance
73 SDL_RENDERCMD_DRAW_POINTS, enumerator
157 case SDL_RENDERCMD_DRAW_POINTS: in DebugLogRenderCommands()457 SDL_RenderCommand *cmd = PrepQueueCmdDrawSolid(renderer, SDL_RENDERCMD_DRAW_POINTS); in QueueCmdDrawPoints()
752 case SDL_RENDERCMD_DRAW_POINTS: { in PSP_RunCommandQueue()
655 case SDL_RENDERCMD_DRAW_POINTS: { in SW_RunCommandQueue()
710 case SDL_RENDERCMD_DRAW_POINTS: { in DirectFB_RunCommandQueue()
892 case SDL_RENDERCMD_DRAW_POINTS: { in GLES_RunCommandQueue()
1416 case SDL_RENDERCMD_DRAW_POINTS:1419 …const MTLPrimitiveType primtype = (cmd->command == SDL_RENDERCMD_DRAW_POINTS) ? MTLPrimitiveTypePo…
1340 case SDL_RENDERCMD_DRAW_POINTS: { in D3D_RunCommandQueue()
1199 case SDL_RENDERCMD_DRAW_POINTS: { in GL_RunCommandQueue()
1289 case SDL_RENDERCMD_DRAW_POINTS: { in GLES2_RunCommandQueue()
2257 case SDL_RENDERCMD_DRAW_POINTS: { in D3D11_RunCommandQueue()
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