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Searched refs:SDL_RENDERCMD_SETDRAWCOLOR (Results 1 – 11 of 11) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/
A DSDL_sysrender.h71 SDL_RENDERCMD_SETDRAWCOLOR, enumerator
A DSDL_render.c143 case SDL_RENDERCMD_SETDRAWCOLOR: in DebugLogRenderCommands()
381 cmd->command = SDL_RENDERCMD_SETDRAWCOLOR; in QueueCmdSetDrawColor()
/AliOS-Things-master/components/SDL2/src/render/psp/
A DSDL_render_psp.c713 case SDL_RENDERCMD_SETDRAWCOLOR: { in PSP_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_render_sw.c627 case SDL_RENDERCMD_SETDRAWCOLOR: { in SW_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/video/directfb/
A DSDL_DirectFB_render.c675 case SDL_RENDERCMD_SETDRAWCOLOR: in DirectFB_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/render/opengles/
A DSDL_render_gles.c841 case SDL_RENDERCMD_SETDRAWCOLOR: { in GLES_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/render/direct3d/
A DSDL_render_d3d.c1285 case SDL_RENDERCMD_SETDRAWCOLOR: { in D3D_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_render_gl.c1136 case SDL_RENDERCMD_SETDRAWCOLOR: { in GL_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/render/opengles2/
A DSDL_render_gles2.c1233 case SDL_RENDERCMD_SETDRAWCOLOR: { in GLES2_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/render/direct3d11/
A DSDL_render_d3d11.c2220 case SDL_RENDERCMD_SETDRAWCOLOR: { in D3D11_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/render/metal/
A DSDL_render_metal.m1378 case SDL_RENDERCMD_SETDRAWCOLOR: {

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