Searched refs:SDL_SCANCODE_0 (Results 1 – 16 of 16) sorted by relevance
/AliOS-Things-master/components/SDL2/src/core/android/ |
A D | keyinfotable.h | 84 /* 41 */ { SDL_SCANCODE_0, KMOD_SHIFT }, /* plus shift modifier ')' */ 91 /* 48 */ { SDL_SCANCODE_0, 0 },
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/AliOS-Things-master/components/SDL2/src/video/uikit/ |
A D | keyinfotable.h | 83 /* 41 */ { SDL_SCANCODE_0, KMOD_SHIFT }, /* plus shift modifier ')' */ 90 /* 48 */ { SDL_SCANCODE_0, 0 },
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/AliOS-Things-master/components/SDL2/src/events/ |
A D | scancodes_xfree86.h | 44 /* 11 */ SDL_SCANCODE_0, 195 /* 11 */ SDL_SCANCODE_0, 436 /* 9 */ SDL_SCANCODE_0,
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A D | scancodes_darwin.h | 59 /* 29 */ SDL_SCANCODE_0,
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A D | scancodes_windows.h | 32 …SDL_SCANCODE_7, SDL_SCANCODE_8, SDL_SCANCODE_9, SDL_SCANCODE_0, SDL_SCANCODE_MINUS, S…
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A D | scancodes_linux.h | 40 /* 11 */ SDL_SCANCODE_0,
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A D | SDL_keyboard.c | 614 keyboard->keymap[SDL_SCANCODE_0] = SDLK_0; in SDL_SetKeymap()
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/AliOS-Things-master/components/SDL2/src/video/qnx/ |
A D | keyboard.c | 40 [KEYCODE_ZERO] = SDL_SCANCODE_0,
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_scancode.h | 90 SDL_SCANCODE_0 = 39, enumerator
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/AliOS-Things-master/components/SDL2/src/video/android/ |
A D | SDL_androidkeyboard.c | 50 SDL_SCANCODE_0, /* AKEYCODE_0 */
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/AliOS-Things-master/components/SDL2/src/video/winrt/ |
A D | SDL_winrtkeyboard.cpp | 89 SDL_SCANCODE_0, /* VirtualKey.Number0 -- 48 */
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/AliOS-Things-master/components/SDL2/src/video/emscripten/ |
A D | SDL_emscriptenevents.c | 94 /* 48 */ SDL_SCANCODE_0, 518 case SDL_SCANCODE_0: in Emscripten_HandleKey()
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/AliOS-Things-master/components/SDL2/src/video/nacl/ |
A D | SDL_naclevents.c | 83 SDL_SCANCODE_0, /* DOM_VK_0 48 */
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/AliOS-Things-master/components/SDL2/src/video/x11/ |
A D | SDL_x11keyboard.c | 185 return SDL_SCANCODE_0; in X11_KeyCodeToSDLScancode()
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/AliOS-Things-master/components/SDL2/src/video/directfb/ |
A D | SDL_DirectFB_events.c | 487 keymap[DIKI_0 - DIKI_UNKNOWN] = SDL_SCANCODE_0; in DirectFB_InitOSKeymap()
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/AliOS-Things-master/components/SDL2/src/video/windows/ |
A D | SDL_windowskeyboard.c | 132 (scancode >= SDL_SCANCODE_1 && scancode <= SDL_SCANCODE_0) ) { in WIN_UpdateKeymap()
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