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Searched refs:SDL_SYSTEM_CURSOR_IBEAM (Results 1 – 7 of 7) sorted by relevance

/AliOS-Things-master/components/SDL2/include/
A DSDL_mouse.h49 SDL_SYSTEM_CURSOR_IBEAM, /**< I-beam */ enumerator
/AliOS-Things-master/components/SDL2/src/video/winrt/
A DSDL_winrtmouse.cpp64 case SDL_SYSTEM_CURSOR_IBEAM: cursorType = CoreCursorType::IBeam; break; in WINRT_CreateSystemCursor()
/AliOS-Things-master/components/SDL2/src/video/emscripten/
A DSDL_emscriptenmouse.c144 case SDL_SYSTEM_CURSOR_IBEAM: in Emscripten_CreateSystemCursor()
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsmouse.c172 case SDL_SYSTEM_CURSOR_IBEAM: name = IDC_IBEAM; break; in WIN_CreateSystemCursor()
/AliOS-Things-master/components/SDL2/src/video/wayland/
A DSDL_waylandmouse.c254 case SDL_SYSTEM_CURSOR_IBEAM: in Wayland_CreateSystemCursor()
/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11mouse.c242 case SDL_SYSTEM_CURSOR_IBEAM: shape = XC_xterm; break; in X11_CreateSystemCursor()
/AliOS-Things-master/components/SDL2/src/video/cocoa/
A DSDL_cocoamouse.m124 case SDL_SYSTEM_CURSOR_IBEAM:

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